MF-OMO: An Optimization Formulation of Mean-Field Games
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Abstract (arXiv)
This paper proposes a new mathematical paradigm to analyze discrete-time mean-field games. It is shown that finding Nash equilibrium solutions for a general class of discrete-time mean-field games is equivalent to solving an optimization problem with bounded variables and simple convex constraints, called MF-OMO. This equivalence framework enables finding multiple (and possibly all) Nash equilibrium solutions of mean-field games by standard algorithms. For instance, projected gradient descent is shown to be capable of retrieving all possible Nash equilibrium solutions when there are finitely many of them, with proper initializations. Moreover, analyzing mean-field games with linear rewards and mean-field independent dynamics is reduced to solving a finite number of linear programs, hence solvable in finite time. This framework does not rely on the contractive and the monotone assumptions and the uniqueness of the Nash equilibrium.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Jun 2022.
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Citing papers per year: 2022: 2; 2023: 2; 2024: 3.
7 papers.
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 12
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2023Learning Regularized Graphon Mean-Field Games with Unknown Graphonscited by 4
- 2022Scalable Task-Driven Robotic Swarm Control via Collision Avoidance and Learning Mean-Field Controlcited by 1
- 2023MESOB: Balancing Equilibria & Social Optimalitycited by 1
- 2024Last Iterate Convergence in Monotone Mean Field Gamescited by 0
- 2024Bounded Rationality Equilibrium Learning in Mean Field Gamescited by 0
- 2024Bounded Rationality Equilibrium Learning in Mean Field Games11 Nov 2024
- 2024Last Iterate Convergence in Monotone Mean Field Games7 Oct 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2023Learning Regularized Graphon Mean-Field Games with Unknown Graphons26 Oct 2023
- 2023MESOB: Balancing Equilibria & Social Optimality16 Jul 2023
- 2022Scalable Task-Driven Robotic Swarm Control via Collision Avoidance and Learning Mean-Field Control15 Sep 2022
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning8 Sep 2022