Representation learning of vertex heatmaps for 3D human mesh reconstruction from multi-view images
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Abstract (arXiv)
This study addresses the problem of 3D human mesh reconstruction from multi-view images. Recently, approaches that directly estimate the skinned multi-person linear model (SMPL)-based human mesh vertices based on volumetric heatmap representation from input images have shown good performance. We show that representation learning of vertex heatmaps using an autoencoder helps improve the performance of such approaches. Vertex heatmap autoencoder (VHA) learns the manifold of plausible human meshes in the form of latent codes using AMASS, which is a large-scale motion capture dataset. Body code predictor (BCP) utilizes the learned body prior from VHA for human mesh reconstruction from multi-view images through latent code-based supervision and transfer of pretrained weights. According to experiments on Human3.6M and LightStage datasets, the proposed method outperforms previous methods and achieves state-of-the-art human mesh reconstruction performance.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 14 of its 21 references that are in the map. First posted on arXiv 29 Jun 2023.
Builds on
14 of 21 references.
References · 14
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2015Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networkscited by 2,048
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 267
- 2017Integral Human Pose Regressioncited by 255
- 2019Learnable Triangulation of Human Posecited by 160
- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 64
- 2020Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimationcited by 36
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2025Sparse2Dense: A Keypoint-driven Generative Framework for Human Video Compression and Vertex Predictioncited by 1
- 2023Two Views Are Better than One: Monocular 3D Pose Estimation with Multiview Consistencycited by 0
- 2024Bidirectional Regression for Monocular 6DoF Head Pose Estimation and Reference System Alignmentcited by 0
- 2026PCFEx: Point Cloud Feature Extraction for Graph Neural Networkscited by 0
- 2026PCFEx: Point Cloud Feature Extraction for Graph Neural Networks9 Mar 2026
- 2025Sparse2Dense: A Keypoint-driven Generative Framework for Human Video Compression and Vertex Prediction27 Sep 2025
- 2024Bidirectional Regression for Monocular 6DoF Head Pose Estimation and Reference System Alignment19 Jul 2024
- 2023Two Views Are Better than One: Monocular 3D Pose Estimation with Multiview Consistency21 Nov 2023