mlsanityData to 14 Oct 2026

Self-supervised novel 2D view synthesis of large-scale scenes with efficient multi-scale voxel carving

arXiv 2306.14709 ↗First posted 26 Jun 2023cs.CV cs.LG cs.ROcited by 1

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Abstract (arXiv)

The task of generating novel views of real scenes is increasingly important nowadays when AI models become able to create realistic new worlds. In many practical applications, it is important for novel view synthesis methods to stay grounded in the physical world as much as possible, while also being able to imagine it from previously unseen views. While most current methods are developed and tested in virtual environments with small scenes and no errors in pose and depth information, we push the boundaries to the real-world domain of large scales in the new context of UAVs. Our algorithmic contributions are two folds. First, we manage to stay anchored in the real 3D world, by introducing an efficient multi-scale voxel carving method, which is able to accommodate significant noises in pose, depth, and illumination variations, while being able to reconstruct the view of the world from drastically different poses at test time. Second, our final high-resolution output is efficiently self-trained on data automatically generated by the voxel carving module, which gives it the flexibility to adapt efficiently to any scene. We demonstrated the effectiveness of our method on highly complex and large-scale scenes in real environments while outperforming the current state-of-the-art. Our code is publicly available: https://github.com/onorabil/MSVC.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 12 of its 22 references that are in the map. First posted on arXiv 26 Jun 2023.

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12 of 22 references.

References · 12

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  4. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  5. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  6. 2022FlowFormer: A Transformer Architecture for Optical Flowcited by 275
  7. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  8. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  9. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  10. 2022NerfAcc: A General NeRF Acceleration Toolboxcited by 74
  11. 2022Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fieldscited by 58
  12. 2023Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervisioncited by 44

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