mlsanityData to 14 Oct 2026

R2H: Building Multimodal Navigation Helpers that Respond to Help Requests

arXiv 2305.14260 ↗First posted 23 May 2023cs.CLcited by 5

Not on the map. Why?

Abstract (arXiv)

Intelligent navigation-helper agents are critical as they can navigate users in unknown areas through environmental awareness and conversational ability, serving as potential accessibility tools for individuals with disabilities. In this work, we first introduce a novel benchmark, Respond to Help Requests (R2H), to promote the development of multi-modal navigation helpers capable of responding to requests for help, utilizing existing dialog-based embodied datasets. R2H mainly includes two tasks: (1) Respond to Dialog History (RDH), which assesses the helper agent's ability to generate informative responses based on a given dialog history, and (2) Respond during Interaction (RdI), which evaluates the effectiveness and efficiency of the response during consistent cooperation with a task performer. Furthermore, we explore two approaches to construct the navigation-helper agent, including fine-tuning a novel task-oriented multi-modal response generation model that can see and respond, named SeeRee, and employing a multi-modal large language model in a zero-shot manner. Analysis of the task and method was conducted based on both automatic benchmarking and human evaluations. Project website: https://sites.google.com/view/response2helprequests/home.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 26 of its 33 references that are in the map. First posted on arXiv 23 May 2023.

Builds on

26 of 33 references.

References · 26

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  2. 2020Language Models are Few-Shot Learnerscited by 32,419
  3. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  4. 2022Large Language Models are Zero-Shot Reasonerscited by 4,374
  5. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  6. 2021Video Swin Transformercited by 1,091
  7. 2023mPLUG-Owl: Modularization Empowers Large Language Models with Multimodalitycited by 1,040
  8. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
  9. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  10. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 783
  11. 2022GIT: A Generative Image-to-text Transformer for Vision and Languagecited by 537
  12. 2021Unifying Vision-and-Language Tasks via Text Generationcited by 412
14 more
  1. 2021History Aware Multimodal Transformer for Vision-and-Language Navigationcited by 271
  2. 2019Vision-and-Dialog Navigationcited by 250
  3. 2021TEACh: Task-driven Embodied Agents that Chatcited by 197
  4. 2021VIOLET : End-to-End Video-Language Transformers with Masked Visual-token Modelingcited by 188
  5. 2021SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioningcited by 162
  6. 2021Episodic Transformer for Vision-and-Language Navigationcited by 156
  7. 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 117
  8. 2019Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learningcited by 100
  9. 2022DialFRED: Dialogue-Enabled Agents for Embodied Instruction Followingcited by 63
  10. 2022Aerial Vision-and-Dialog Navigationcited by 49
  11. 2020RMM: A Recursive Mental Model for Dialog Navigationcited by 32
  12. 2020VIVO: Visual Vocabulary Pre-Training for Novel Object Captioningcited by 30
  13. 2022Learning to Execute Actions or Ask Clarification Questionscited by 30
  14. 2020Where Are You? Localization from Embodied Dialogcited by 24

Built on by

Cited by year

Citing papers per year: 2024: 3; 2025: 2.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Time-Aware Assistive Navigation
  2. 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models
  3. 2026From Gaze to Guidance: Interpreting and Adapting to Users' Cognitive Needs with Multimodal Gaze-Aware AI Assistants
  4. 2025WebNav: An Intelligent Agent for Voice-Controlled Web Navigation
  5. 2025NavBench: Probing Multimodal Large Language Models for Embodied Navigation
  6. 2026"Zooming In" on Agentic Web Browsers as Assistive Technologies: A Case Study with a Low-Vision Technology Expert
  7. 2026Navigation Alone Is Not Enough: Evaluating Explanatory Assistive UI Agents
  8. 2026Position: Assistive Agents Need Accessibility Alignment