Approximating Online Human Evaluation of Social Chatbots with Prompting
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Abstract (arXiv)
As conversational models become increasingly available to the general public, users are engaging with this technology in social interactions. Such unprecedented interaction experiences may pose considerable social and psychological risks to the users unless the technology is properly controlled. This highlights the need for scalable and robust evaluation metrics for conversational chatbots. Existing evaluation metrics aim to automate offline user evaluation and approximate human judgment of pre-curated dialogs. However, they are limited in their ability to capture subjective perceptions of users who actually interact with the bots and might not generalize to real-world settings. To address this limitation, we propose an approach to approximate online human evaluation leveraging large language models (LLMs) from the GPT family. We introduce a new Dialog system Evaluation framework based on Prompting (DEP), which enables a fully automatic evaluation pipeline that replicates live user studies and achieves an impressive correlation with human judgment (up to Pearson r=0.95 on a system level). The DEP approach involves collecting synthetic chat logs of evaluated bots with an LLM in the other-play setting, where the LLM is carefully conditioned to follow a specific scenario. We further explore different prompting approaches to produce evaluation scores with the same LLM. The best performing prompts, which contain few-shot demonstrations and instructions, show outstanding performance on the tested dataset and demonstrate the ability to generalize to other dialog corpora.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 36 of its 56 references that are in the map. First posted on arXiv 11 Apr 2023.
Builds on
36 of 56 references.
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Citing papers per year: 2023: 1; 2024: 8; 2025: 0; 2026: 2.
11 papers.
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- 2024Large Language Models as User-Agents for Evaluating Task-Oriented-Dialogue Systemscited by 11
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- 2026Synthetic Users, Real Differences: an Evaluation Framework for User Simulation in Multi-Turn Conversationscited by 2
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- 2024Online vs Offline: A Comparative Study of First-Party and Third-Party Evaluations of Social Chatbotscited by 0
- 2026Synthetic Users, Real Differences: an Evaluation Framework for User Simulation in Multi-Turn Conversations4 May 2026
- 2026A Concise Agent is Less Expert: Revealing Side Effects of Using Style Features on Conversational Agents15 Jan 2026
- 2024Large Language Models as User-Agents for Evaluating Task-Oriented-Dialogue Systems15 Nov 2024
- 2024Real or Robotic? Assessing Whether LLMs Accurately Simulate Qualities of Human Responses in Dialogue12 Sep 2024
- 2024Online vs Offline: A Comparative Study of First-Party and Third-Party Evaluations of Social Chatbots12 Sep 2024
- 2024A Comparison of LLM Finetuning Methods & Evaluation Metrics with Travel Chatbot Use Case7 Aug 2024
- 2024LLM Roleplay: Simulating Human-Chatbot Interaction4 Jul 2024
- 2024The Challenges of Evaluating LLM Applications: An Analysis of Automated, Human, and LLM-Based Approaches5 Jun 2024
- 2024Deep Learning for Cross-Domain Data Fusion in Urban Computing: Taxonomy, Advances, and Outlook29 Feb 2024
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