mlsanityData to 7 Oct 2026

Bipartite-play Dialogue Collection for Practical Automatic Evaluation of Dialogue Systems

arXiv 2211.10596 ↗First posted 19 Nov 2022cs.CLcited by 1

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Abstract (arXiv)

Automation of dialogue system evaluation is a driving force for the efficient development of dialogue systems. This paper introduces the bipartite-play method, a dialogue collection method for automating dialogue system evaluation. It addresses the limitations of existing dialogue collection methods: (i) inability to compare with systems that are not publicly available, and (ii) vulnerability to cheating by intentionally selecting systems to be compared. Experimental results show that the automatic evaluation using the bipartite-play method mitigates these two drawbacks and correlates as strongly with human subjectivity as existing methods.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 30 of its 55 references that are in the map. First posted on arXiv 19 Nov 2022.

Builds on

30 of 55 references.

References · 30

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