mlsanityData to 7 Oct 2026

Off-the-Grid MARL: Datasets with Baselines for Offline Multi-Agent Reinforcement Learning

arXiv 2302.00521 ↗First posted 1 Feb 2023cs.LG cs.AI cs.MAcited by 7

On the map: Offline RL and imitation learning from data → Offline multi-agent RL

Abstract (arXiv)

Being able to harness the power of large datasets for developing cooperative multi-agent controllers promises to unlock enormous value for real-world applications. Many important industrial systems are multi-agent in nature and are difficult to model using bespoke simulators. However, in industry, distributed processes can often be recorded during operation, and large quantities of demonstrative data stored. Offline multi-agent reinforcement learning (MARL) provides a promising paradigm for building effective decentralised controllers from such datasets. However, offline MARL is still in its infancy and therefore lacks standardised benchmark datasets and baselines typically found in more mature subfields of reinforcement learning (RL). These deficiencies make it difficult for the community to sensibly measure progress. In this work, we aim to fill this gap by releasing off-the-grid MARL (OG-MARL): a growing repository of high-quality datasets with baselines for cooperative offline MARL research. Our datasets provide settings that are characteristic of real-world systems, including complex environment dynamics, heterogeneous agents, non-stationarity, many agents, partial observability, suboptimality, sparse rewards and demonstrated coordination. For each setting, we provide a range of different dataset types (e.g. Good, Medium, Poor, and Replay) and profile the composition of experiences for each dataset. We hope that OG-MARL will serve the community as a reliable source of datasets and help drive progress, while also providing an accessible entry point for researchers new to the field.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 44 of its 64 references that are in the map. First posted on arXiv 1 Feb 2023.

Builds on

44 of 64 references.

Closest ancestors · 2

Same direction, newest first

  1. 2021Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification22 Nov
  2. 2021Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning7 Jun

Other references · 42

  1. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  2. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  3. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  4. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
  5. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  6. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,406
  7. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
  8. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  9. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
  10. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  11. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 833
  12. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
30 more
  1. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  2. 2019The StarCraft Multi-Agent Challengecited by 589
  3. 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 478
  4. 2019Tackling Climate Change with Machine Learningcited by 264
  5. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problemscited by 228
  6. 2013The Complexity of Decentralized Control of Markov Decision Processescited by 225
  7. 2020PettingZoo: Gym for Multi-Agent Reinforcement Learningcited by 209
  8. 2020FACMAC: Factored Multi-Agent Centralised Policy Gradientscited by 178
  9. 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applicationscited by 169
  10. 2022SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learningcited by 118
  11. 2019CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenariocited by 114
  12. 2021Constraints Penalized Q-learning for Safe Offline Reinforcement Learningcited by 90
  13. 2022Why So Pessimistic? Estimating Uncertainties for Offline RL through Ensembles, and Why Their Independence Matterscited by 74
  14. 2021Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learningcited by 68
  15. 2022Challenges and Opportunities in Offline Reinforcement Learning from Visual Observationscited by 63
  16. 2021Contrasting Centralized and Decentralized Critics in Multi-Agent Reinforcement Learningcited by 54
  17. 2021Multi-Agent Reinforcement Learning for Active Voltage Control on Power Distribution Networkscited by 52
  18. 2022Towards a Standardised Performance Evaluation Protocol for Cooperative MARLcited by 48
  19. 2019Reducing Overestimation Bias in Multi-Agent Domains Using Double Centralized Criticscited by 46
  20. 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 42
  21. 2020A Review of Deep Reinforcement Learning for Smart Building Energy Managementcited by 35
  22. 2020Flatland-RL : Multi-Agent Reinforcement Learning on Trainscited by 32
  23. 2021Offline Decentralized Multi-Agent Reinforcement Learningcited by 32
  24. 2022Provably Efficient Offline Multi-agent Reinforcement Learning via Strategy-wise Bonuscited by 29
  25. 2020CityLearn: Standardizing Research in Multi-Agent Reinforcement Learning for Demand Response and Urban Energy Managementcited by 27
  26. 2021Showing Your Offline Reinforcement Learning Work: Online Evaluation Budget Matterscited by 24
  27. 2020Multi-Agent Routing Value Iteration Networkcited by 17
  28. 2020Minimax Sample Complexity for Turn-based Stochastic Gamecited by 13
  29. 2022A Deeper Understanding of State-Based Critics in Multi-Agent Reinforcement Learningcited by 9
  30. 2022Winning the CityLearn Challenge: Adaptive Optimization with Evolutionary Search under Trajectory-based Guidancecited by 6

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning
  2. 2024Dispelling the Mirage of Progress in Offline MARL through Standardised Baselines and Evaluation
  3. 2026Puzzle it Out: Local-to-Global World Model for Offline Multi-Agent Reinforcement Learning
  4. 2021Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks
  5. 2024Coordination Failure in Cooperative Offline MARL
  6. 2023AlberDICE: Addressing Out-Of-Distribution Joint Actions in Offline Multi-Agent RL via Alternating Stationary Distribution Correction Estimation
  7. 2024Offline Multi-Agent Reinforcement Learning via In-Sample Sequential Policy Optimization
  8. 2024ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization