Smooth Non-Stationary Bandits
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Abstract (arXiv)
In many applications of online decision making, the environment is non-stationary and it is therefore crucial to use bandit algorithms that handle changes. Most existing approaches are designed to protect against non-smooth changes, constrained only by total variation or Lipschitzness over time. However, in practice, environments often change em smoothly, so such algorithms may incur higher-than-necessary regret. We study a non-stationary bandits problem where each arm's mean reward sequence can be embedded into a β-H"older function, i.e., a function that is (β-1)-times Lipschitz-continuously differentiable. The non-stationarity becomes more smooth as β increases. When β=1, this corresponds to the non-smooth regime, where citebesbes2014stochastic established a minimax regret of tilde Theta(T2/3). We show the first separation between the smooth (i.e., β≥ 2) and non-smooth (i.e., β=1) regimes by presenting a policy with tilde O(k4/5 T3/5) regret on any k-armed, 2-H"older instance. We complement this result by showing that the minimax regret on the β-H"older family of instances is Omega(T(β+1)/(2β+1)) for any integer β≥ 1. This matches our upper bound for β=2 up to logarithmic factors. Furthermore, we validated the effectiveness of our policy through a comprehensive numerical study using real-world click-through rate data.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 14 of its 45 references that are in the map. First posted on arXiv 29 Jan 2023.
Builds on
14 of 45 references.
References · 14
- 2019Introduction to Multi-Armed Banditscited by 475
- 2013Non-stationary Stochastic Optimizationcited by 173
- 2020Dynamic Regret of Convex and Smooth Functionscited by 90
- 2018Learning to Optimize under Non-Stationaritycited by 85
- 2019Weighted Linear Bandits for Non-Stationary Environmentscited by 84
- 2019A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-freecited by 71
- 2017Efficient Contextual Bandits in Non-stationary Worldscited by 62
- 2018A Sliding-Window Algorithm for Markov Decision Processes with Arbitrarily Changing Rewards and Transitionscited by 29
- 2019Smooth Contextual Bandits: Bridging the Parametric and Non-differentiable Regret Regimescited by 25
- 2019Smoothness-Adaptive Contextual Banditscited by 15
- 2020Regime Switching Banditscited by 9
- 2021Generalized non-stationary banditscited by 8
2 more
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Citing papers per year: 2023: 3; 2024: 3; 2025: 5; 2026: 2.
13 papers.
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- 2023A Definition of Non-Stationary Banditscited by 9
- 2023A Stability Principle for Learning under Non-Stationaritycited by 9
- 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directionscited by 5
- 2023Low-Rank MDPs with Continuous Action Spacescited by 4
- 2024Adaptive Smooth Non-Stationary Banditscited by 4
- 2025Non-Stationary Lipschitz Banditscited by 3
- 2024Non-Stationary Dueling Bandits Under a Weighted Borda Criterioncited by 2
- 2025Tracking Most Significant Shifts in Infinite-Armed Banditscited by 1
- 2025Constrained Feedback Learning for Non-Stationary Multi-Armed Banditscited by 1
- 2024Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rottingcited by 0
- 2025Natural Policy Gradient for Average Reward Non-Stationary RLcited by 0
- 2025Quick-Draw Bandits: Quickly Optimizing in Nonstationary Environments with Extremely Many Armscited by 0
1 more
- 2026Nonstationary Generalized Linear Bandits with Discounted Online Mirror Descent25 May 2026
- 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions21 Jan 2026
- 2025Constrained Feedback Learning for Non-Stationary Multi-Armed Bandits18 Sep 2025
- 2025Quick-Draw Bandits: Quickly Optimizing in Nonstationary Environments with Extremely Many Arms30 May 2025
- 2025Non-Stationary Lipschitz Bandits24 May 2025
- 2025Natural Policy Gradient for Average Reward Non-Stationary RL23 Apr 2025
- 2025Tracking Most Significant Shifts in Infinite-Armed Bandits31 Jan 2025
- 2024Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting9 Sep 2024
- 2024Adaptive Smooth Non-Stationary Bandits11 Jul 2024
- 2024Non-Stationary Dueling Bandits Under a Weighted Borda Criterion19 Mar 2024
- 2023Low-Rank MDPs with Continuous Action Spaces6 Nov 2023
- 2023A Stability Principle for Learning under Non-Stationarity27 Oct 2023
1 more
- 2023A Definition of Non-Stationary Bandits23 Feb 2023
- 2023A Definition of Non-Stationary Banditscited by 9
- 2023A Stability Principle for Learning under Non-Stationaritycited by 9
- 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directionscited by 5
- 2023Low-Rank MDPs with Continuous Action Spacescited by 4
- 2024Adaptive Smooth Non-Stationary Banditscited by 4
- 2025Non-Stationary Lipschitz Banditscited by 3
- 2024Non-Stationary Dueling Bandits Under a Weighted Borda Criterioncited by 2
- 2025Tracking Most Significant Shifts in Infinite-Armed Banditscited by 1
- 2025Constrained Feedback Learning for Non-Stationary Multi-Armed Banditscited by 1
- 2024Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rottingcited by 0
- 2025Natural Policy Gradient for Average Reward Non-Stationary RLcited by 0
- 2025Quick-Draw Bandits: Quickly Optimizing in Nonstationary Environments with Extremely Many Armscited by 0
12 most cited of 13 All 13 (JSON)
- 2026Nonstationary Generalized Linear Bandits with Discounted Online Mirror Descent25 May 2026
- 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions21 Jan 2026
- 2025Constrained Feedback Learning for Non-Stationary Multi-Armed Bandits18 Sep 2025
- 2025Quick-Draw Bandits: Quickly Optimizing in Nonstationary Environments with Extremely Many Arms30 May 2025
- 2025Non-Stationary Lipschitz Bandits24 May 2025
- 2025Natural Policy Gradient for Average Reward Non-Stationary RL23 Apr 2025
- 2025Tracking Most Significant Shifts in Infinite-Armed Bandits31 Jan 2025
- 2024Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting9 Sep 2024
- 2024Adaptive Smooth Non-Stationary Bandits11 Jul 2024
- 2024Non-Stationary Dueling Bandits Under a Weighted Borda Criterion19 Mar 2024
- 2023Low-Rank MDPs with Continuous Action Spaces6 Nov 2023
- 2023A Stability Principle for Learning under Non-Stationarity27 Oct 2023
12 newest of 13 All 13 (JSON)