On Realization of Intelligent Decision-Making in the Real World: A Foundation Decision Model Perspective
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Abstract (arXiv)
The pervasive uncertainty and dynamic nature of real-world environments present significant challenges for the widespread implementation of machine-driven Intelligent Decision-Making (IDM) systems. Consequently, IDM should possess the ability to continuously acquire new skills and effectively generalize across a broad range of applications. The advancement of Artificial General Intelligence (AGI) that transcends task and application boundaries is critical for enhancing IDM. Recent studies have extensively investigated the Transformer neural architecture as a foundational model for various tasks, including computer vision, natural language processing, and reinforcement learning. We propose that a Foundation Decision Model (FDM) can be developed by formulating diverse decision-making tasks as sequence decoding tasks using the Transformer architecture, offering a promising solution for expanding IDM applications in complex real-world situations. In this paper, we discuss the efficiency and generalization improvements offered by a foundation decision model for IDM and explore its potential applications in multi-agent game AI, production scheduling, and robotics tasks. Lastly, we present a case study demonstrating our FDM implementation, DigitalBrain (DB1) with 1.3 billion parameters, achieving human-level performance in 870 tasks, such as text generation, image captioning, video game playing, robotic control, and traveling salesman problems. As a foundation decision model, DB1 represents an initial step toward more autonomous and efficient real-world IDM applications.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 49 of its 105 references that are in the map. First posted on arXiv 24 Dec 2022.
Builds on
49 of 105 references.
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Built on by
Citing papers per year: 2023: 2; 2024: 3; 2025: 2; 2026: 1.
8 papers.
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- 2024Reinforcing Language Agents via Policy Optimization with Action Decompositioncited by 16
- 2023GEAR: A GPU-Centric Experience Replay System for Large Reinforcement Learning Modelscited by 5
- 2025Trajectory World Models for Heterogeneous Environmentscited by 4
- 2024Fourier Controller Networks for Real-Time Decision-Making in Embodied Learningcited by 3
- 2024Building Decision Making Models Through Language Model Regimecited by 2
- 2025UniCO: Towards a Unified Model for Combinatorial Optimization Problemscited by 2
- 2026WestWorld: A Knowledge-Encoded Scalable Trajectory World Model for Diverse Robotic Systemscited by 1
- 2026WestWorld: A Knowledge-Encoded Scalable Trajectory World Model for Diverse Robotic Systems15 Mar 2026
- 2025UniCO: Towards a Unified Model for Combinatorial Optimization Problems7 May 2025
- 2025Trajectory World Models for Heterogeneous Environments3 Feb 2025
- 2024Building Decision Making Models Through Language Model Regime12 Aug 2024
- 2024Fourier Controller Networks for Real-Time Decision-Making in Embodied Learning30 May 2024
- 2024Reinforcing Language Agents via Policy Optimization with Action Decomposition23 May 2024
- 2023GEAR: A GPU-Centric Experience Replay System for Large Reinforcement Learning Models8 Oct 2023
- 2023Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning29 May 2023