Sampling Neural Radiance Fields for Refractive Objects
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Abstract (arXiv)
Recently, differentiable volume rendering in neural radiance fields (NeRF) has gained a lot of popularity, and its variants have attained many impressive results. However, existing methods usually assume the scene is a homogeneous volume so that a ray is cast along the straight path. In this work, the scene is instead a heterogeneous volume with a piecewise-constant refractive index, where the path will be curved if it intersects the different refractive indices. For novel view synthesis of refractive objects, our NeRF-based framework aims to optimize the radiance fields of bounded volume and boundary from multi-view posed images with refractive object silhouettes. To tackle this challenging problem, the refractive index of a scene is reconstructed from silhouettes. Given the refractive index, we extend the stratified and hierarchical sampling techniques in NeRF to allow drawing samples along a curved path tracked by the Eikonal equation. The results indicate that our framework outperforms the state-of-the-art method both quantitatively and qualitatively, demonstrating better performance on the perceptual similarity metric and an apparent improvement in the rendering quality on several synthetic and real scenes.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 7 of its 14 references that are in the map. First posted on arXiv 27 Nov 2022.
Builds on
7 of 14 references.
References · 7
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
- 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
- 2022NeReF: Neural Refractive Field for Fluid Surface Reconstruction and Implicit Representationcited by 4
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Citing papers per year: 2023: 2; 2024: 2; 2025: 1; 2026: 1.
6 papers.
- 2023NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fieldscited by 16
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2024DerainNeRF: 3D Scene Estimation with Adhesive Waterdrop Removalcited by 9
- 2024Flying with Photons: Rendering Novel Views of Propagating Lightcited by 7
- 2023REF2-NeRF: Reflection and Refraction aware Neural Radiance Fieldcited by 2
- 2026RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracingcited by 0
- 2026RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing23 Mar 2026
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024Flying with Photons: Rendering Novel Views of Propagating Light9 Apr 2024
- 2024DerainNeRF: 3D Scene Estimation with Adhesive Waterdrop Removal29 Mar 2024
- 2023REF2-NeRF: Reflection and Refraction aware Neural Radiance Field28 Nov 2023
- 2023NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields22 Sep 2023