Boosting Object Representation Learning via Motion and Object Continuity
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Abstract (arXiv)
Recent unsupervised multi-object detection models have shown impressive performance improvements, largely attributed to novel architectural inductive biases. Unfortunately, they may produce suboptimal object encodings for downstream tasks. To overcome this, we propose to exploit object motion and continuity, i.e., objects do not pop in and out of existence. This is accomplished through two mechanisms: (i) providing priors on the location of objects through integration of optical flow, and (ii) a contrastive object continuity loss across consecutive image frames. Rather than developing an explicit deep architecture, the resulting Motion and Object Continuity (MOC) scheme can be instantiated using any baseline object detection model. Our results show large improvements in the performances of a SOTA model in terms of object discovery, convergence speed and overall latent object representations, particularly for playing Atari games. Overall, we show clear benefits of integrating motion and object continuity for downstream tasks, moving beyond object representation learning based only on reconstruction.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 59 of its 88 references that are in the map. First posted on arXiv 16 Nov 2022.
Builds on
59 of 88 references.
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- 2024Interpretable and Editable Programmatic Tree Policies for Reinforcement Learning23 May 2024
- 2024Towards a Research Community in Interpretable Reinforcement Learning: the InterpPol Workshop16 Apr 2024
- 2024End-to-End Neuro-Symbolic Reinforcement Learning with Textual Explanations19 Mar 2024
- 2024Pix2Code: Learning to Compose Neural Visual Concepts as Programs13 Feb 2024
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- 2023OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments14 Jun 2023
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