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Learning Modular Robot Locomotion from Demonstrations

arXiv 2210.17491 ↗First posted 31 Oct 2022cs.RO cs.LGcited by 0

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Abstract (arXiv)

Modular robots can be reconfigured to create a variety of designs from a small set of components. But constructing a robot's hardware on its own is not enough -- each robot needs a controller. One could create controllers for some designs individually, but developing policies for additional designs can be time consuming. This work presents a method that uses demonstrations from one set of designs to accelerate policy learning for additional designs. We leverage a learning framework in which a graph neural network is made up of modular components, each component corresponds to a type of module (e.g., a leg, wheel, or body) and these components can be recombined to learn from multiple designs at once. In this paper we develop a combined reinforcement and imitation learning algorithm. Our method is novel because the policy is optimized to both maximize a reward for one design, and simultaneously imitate demonstrations from different designs, within one objective function. We show that when the modular policy is optimized with this combined objective, demonstrations from one set of designs influence how the policy behaves on a different design, decreasing the number of training iterations needed.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 26 of its 37 references that are in the map. First posted on arXiv 31 Oct 2022.

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26 of 37 references.

References · 26

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2017Hindsight Experience Replaycited by 1,136
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  4. 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 774
  5. 2019When to Trust Your Model: Model-Based Policy Optimizationcited by 773
  6. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
  7. 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
  8. 2019Learning agile and dynamic motor skills for legged robotscited by 504
  9. 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 319
  10. 2017Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuningcited by 297
  11. 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
  12. 2021How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learnedcited by 213
14 more
  1. 2018Differentiable MPC for End-to-end Planning and Controlcited by 189
  2. 2017Emergence of Locomotion Behaviours in Rich Environmentscited by 165
  3. 2019Goal-conditioned Imitation Learningcited by 162
  4. 2020One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Controlcited by 121
  5. 2018PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learningcited by 90
  6. 2019Urban Driving with Conditional Imitation Learningcited by 86
  7. 2020Deep Drone Acrobaticscited by 75
  8. 2020A Game Theoretic Framework for Model Based Reinforcement Learningcited by 73
  9. 2019Data Efficient Reinforcement Learning for Legged Robotscited by 63
  10. 2021On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learningcited by 59
  11. 2019Policies Modulating Trajectory Generatorscited by 49
  12. 2020On the model-based stochastic value gradient for continuous reinforcement learningcited by 47
  13. 2021Learning Modular Robot Control Policiescited by 22
  14. 2020Towards General and Autonomous Learning of Core Skills: A Case Study in Locomotioncited by 10

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  1. 2023Kinematic Modularity of Elementary Dynamic Actions ↗
  2. 2023From Knowing to Doing: Learning Diverse Motor Skills through Instruction Learning
  3. 2021Cross Domain Robot Imitation with Invariant Representation
  4. 2019MPC-Net: A First Principles Guided Policy Search
  5. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning
  6. 2024Towards Improving Learning from Demonstration Algorithms via MCMC Methods
  7. 2026Learning Quadruped Walking from Seconds of Demonstration
  8. 2026PolyMorph: Learning Locomotion Policy for Cross-Embodiment Adaptation