VM-NeRF: Tackling Sparsity in NeRF with View Morphing
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Abstract (arXiv)
NeRF aims to learn a continuous neural scene representation by using a finite set of input images taken from various viewpoints. A well-known limitation of NeRF methods is their reliance on data: the fewer the viewpoints, the higher the likelihood of overfitting. This paper addresses this issue by introducing a novel method to generate geometrically consistent image transitions between viewpoints using View Morphing. Our VM-NeRF approach requires no prior knowledge about the scene structure, as View Morphing is based on the fundamental principles of projective geometry. VM-NeRF tightly integrates this geometric view generation process during the training procedure of standard NeRF approaches. Notably, our method significantly improves novel view synthesis, particularly when only a few views are available. Experimental evaluation reveals consistent improvement over current methods that handle sparse viewpoints in NeRF models. We report an increase in PSNR of up to 1.8dB and 1.0dB when training uses eight and four views, respectively. Source code: urlhttps://github.com/mbortolon97/VM-NeRF
Key facts. Cited by 6 papers in the map (data through 13 Oct 2026). Builds on 16 of its 29 references that are in the map. First posted on arXiv 9 Oct 2022.
Builds on
16 of 29 references.
References · 16
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,588
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,958
- 2021Generalizing to Unseen Domains: A Survey on Domain Generalizationcited by 764
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2019Deep Hough Voting for 3D Object Detection in Point Cloudscited by 648
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021Advances in Neural Renderingcited by 365
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 176
4 more
- 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
- 2021ShaRF: Shape-conditioned Radiance Fields from a Single Viewcited by 92
- 2021Real-time Neural Radiance Caching for Path Tracingcited by 91
- 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46
Built on by
Citing papers per year: 2023: 1; 2024: 5.
6 papers.
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priorscited by 18
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
- 2024Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistencycited by 6
- 2024IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF modelcited by 5
- 2023Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesiscited by 0
- 2024NieR: Normal-Based Lighting Scene Renderingcited by 0
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors21 Oct 2024
- 2024NieR: Normal-Based Lighting Scene Rendering21 May 2024
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Review31 Mar 2024
- 2024Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency26 Mar 2024
- 2024IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model19 Mar 2024
- 2023Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis4 Dec 2023