mlsanityData to 7 Oct 2026

Pareto Actor-Critic for Equilibrium Selection in Multi-Agent Reinforcement Learning

arXiv 2209.14344 ↗First posted 28 Sep 2022cs.LG cs.MAcited by 14

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Abstract (arXiv)

This work focuses on equilibrium selection in no-conflict multi-agent games, where we specifically study the problem of selecting a Pareto-optimal Nash equilibrium among several existing equilibria. It has been shown that many state-of-the-art multi-agent reinforcement learning (MARL) algorithms are prone to converging to Pareto-dominated equilibria due to the uncertainty each agent has about the policy of the other agents during training. To address sub-optimal equilibrium selection, we propose Pareto Actor-Critic (Pareto-AC), which is an actor-critic algorithm that utilises a simple property of no-conflict games (a superset of cooperative games): the Pareto-optimal equilibrium in a no-conflict game maximises the returns of all agents and, therefore, is the preferred outcome for all agents. We evaluate Pareto-AC in a diverse set of multi-agent games and show that it converges to higher episodic returns compared to seven state-of-the-art MARL algorithms and that it successfully converges to a Pareto-optimal equilibrium in a range of matrix games. Finally, we propose PACDCG, a graph neural network extension of Pareto-AC, which is shown to efficiently scale in games with a large number of agents.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 22 of its 49 references that are in the map. First posted on arXiv 28 Sep 2022.

Builds on

22 of 49 references.

References · 22

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10 more
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Citing papers per year: 2023: 2; 2024: 3; 2025: 6; 2026: 3.

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