mlsanityData to 14 Oct 2026

Sampling without Replacement Leads to Faster Rates in Finite-Sum Minimax Optimization

arXiv 2206.02953 ↗First posted 7 Jun 2022math.OC cs.GT cs.LGcited by 10

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Abstract (arXiv)

We analyze the convergence rates of stochastic gradient algorithms for smooth finite-sum minimax optimization and show that, for many such algorithms, sampling the data points without replacement leads to faster convergence compared to sampling with replacement. For the smooth and strongly convex-strongly concave setting, we consider gradient descent ascent and the proximal point method, and present a unified analysis of two popular without-replacement sampling strategies, namely Random Reshuffling (RR), which shuffles the data every epoch, and Single Shuffling or Shuffle Once (SO), which shuffles only at the beginning. We obtain tight convergence rates for RR and SO and demonstrate that these strategies lead to faster convergence than uniform sampling. Moving beyond convexity, we obtain similar results for smooth nonconvex-nonconcave objectives satisfying a two-sided Polyak-Lojasiewicz inequality. Finally, we demonstrate that our techniques are general enough to analyze the effect of data-ordering attacks, where an adversary manipulates the order in which data points are supplied to the optimizer. Our analysis also recovers tight rates for the incremental gradient method, where the data points are not shuffled at all.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 36 of its 64 references that are in the map. First posted on arXiv 7 Jun 2022.

Builds on

36 of 64 references.

References · 36

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24 more
  1. 2020A Game Theoretic Framework for Model Based Reinforcement Learningcited by 73
  2. 2018Random Shuffling Beats SGD after Finite Epochscited by 67
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 2; 2023: 1; 2024: 5; 2025: 0; 2026: 2.

10 papers.