Combining imitation and deep reinforcement learning to accomplish human-level performance on a virtual foraging task
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Abstract (arXiv)
We develop a simple framework to learn bio-inspired foraging policies using human data. We conduct an experiment where humans are virtually immersed in an open field foraging environment and are trained to collect the highest amount of rewards. A Markov Decision Process (MDP) framework is introduced to model the human decision dynamics. Then, Imitation Learning (IL) based on maximum likelihood estimation is used to train Neural Networks (NN) that map human decisions to observed states. The results show that passive imitation substantially underperforms humans. We further refine the human-inspired policies via Reinforcement Learning (RL) using the on-policy Proximal Policy Optimization (PPO) algorithm which shows better stability than other algorithms and can steadily improve the policies pretrained with IL. We show that the combination of IL and RL can match human results and that good performance strongly depends on combining the allocentric information with an egocentric representation of the environment.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 24 of its 64 references that are in the map. First posted on arXiv 11 Mar 2022.
Builds on
24 of 64 references.
References · 24
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12 more
- 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 302
- 2019Challenges of Real-World Reinforcement Learningcited by 282
- 2019A Divergence Minimization Perspective on Imitation Learning Methodscited by 188
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Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2023Adversarial Imitation Learning from Visual Observations using Latent Informationcited by 10
- 2025Reinforcement Learning for Active Mattercited by 4
- 2024A Model-Based Approach for Improving Reinforcement Learning Efficiency Leveraging Expert Observationscited by 0
- 2026Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamicscited by 0
- 2026Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics28 May 2026
- 2025Reinforcement Learning for Active Matter30 Mar 2025
- 2024A Model-Based Approach for Improving Reinforcement Learning Efficiency Leveraging Expert Observations29 Feb 2024
- 2023Adversarial Imitation Learning from Visual Observations using Latent Information29 Sep 2023
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- 2021Hyperparameter Selection for Imitation Learning
- 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNav