Improving Behavioural Cloning with Human-Driven Dynamic Dataset Augmentation
On the map: Offline RL and imitation learning from data → Imitation learning methods
Abstract (arXiv)
Behavioural cloning has been extensively used to train agents and is recognized as a fast and solid approach to teach general behaviours based on expert trajectories. Such method follows the supervised learning paradigm and it strongly depends on the distribution of the data. In our paper, we show how combining behavioural cloning with human-in-the-loop training solves some of its flaws and provides an agent task-specific corrections to overcome tricky situations while speeding up the training time and lowering the required resources. To do this, we introduce a novel approach that allows an expert to take control of the agent at any moment during a simulation and provide optimal solutions to its problematic situations. Our experiments show that this approach leads to better policies both in terms of quantitative evaluation and in human-likeliness.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 8 of its 15 references that are in the map. First posted on arXiv 19 Jan 2022.
Builds on
8 of 15 references.
Closest ancestors · 3
Same direction, newest first
- 2020Benchmarking End-to-End Behavioural Cloning on Video Games2 Apr
- 2018HG-DAgger: Interactive Imitation Learning with Human Experts5 Oct
- 2018Behavioral Cloning from Observation4 May
Other references · 5
- 2019Exploring the Limitations of Behavior Cloning for Autonomous Drivingcited by 343
- 2019MineRL: A Large-Scale Dataset of Minecraft Demonstrationscited by 210
- 2019End-to-End Robotic Reinforcement Learning without Reward Engineeringcited by 115
- 2021The MineRL BASALT Competition on Learning from Human Feedbackcited by 24
- 2020Playing Minecraft with Behavioural Cloningcited by 8
Built on by
Citing papers per year: 2025: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2023Behavioral Cloning via Search in Embedded Demonstration Dataset
- 2024Behavioural Cloning in VizDoom
- 2023One ACT Play: Single Demonstration Behavior Cloning with Action Chunking Transformers
- 2022Data augmentation for efficient learning from parametric experts
- 2025R2BC: Multi-Agent Imitation Learning from Single-Agent Demonstrations
- 2024Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learning
- 2024Stable-BC: Controlling Covariate Shift with Stable Behavior Cloning
- 2020Imitating Unknown Policies via Exploration