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Online Target Q-learning with Reverse Experience Replay: Efficiently finding the Optimal Policy for Linear MDPs

arXiv 2110.08440 ↗First posted 16 Oct 2021cs.LG math.OCcited by 19

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Abstract (arXiv)

Q-learning is a popular Reinforcement Learning (RL) algorithm which is widely used in practice with function approximation (Mnih et al., 2015). In contrast, existing theoretical results are pessimistic about Q-learning. For example, (Baird, 1995) shows that Q-learning does not converge even with linear function approximation for linear MDPs. Furthermore, even for tabular MDPs with synchronous updates, Q-learning was shown to have sub-optimal sample complexity (Li et al., 2021;Azar et al., 2013). The goal of this work is to bridge the gap between practical success of Q-learning and the relatively pessimistic theoretical results. The starting point of our work is the observation that in practice, Q-learning is used with two important modifications: (i) training with two networks, called online network and target network simultaneously (online target learning, or OTL) , and (ii) experience replay (ER) (Mnih et al., 2015). While they have been observed to play a significant role in the practical success of Q-learning, a thorough theoretical understanding of how these two modifications improve the convergence behavior of Q-learning has been missing in literature. By carefully combining Q-learning with OTL and reverse experience replay (RER) (a form of experience replay), we present novel methods Q-Rex and Q-RexDaRe (Q-Rex + data reuse). We show that Q-Rex efficiently finds the optimal policy for linear MDPs (or more generally for MDPs with zero inherent Bellman error with linear approximation (ZIBEL)) and provide non-asymptotic bounds on sample complexity -- the first such result for a Q-learning method for this class of MDPs under standard assumptions. Furthermore, we demonstrate that Q-RexDaRe in fact achieves near optimal sample complexity in the tabular setting, improving upon the existing results for vanilla Q-learning.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 22 of its 61 references that are in the map. First posted on arXiv 16 Oct 2021.

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22 of 61 references.

References · 22

  1. 2019Provably Efficient Reinforcement Learning with Linear Function Approximationcited by 514
  2. 2018A Finite Time Analysis of Temporal Difference Learning With Linear Function Approximationcited by 225
  3. 2019A Theoretical Analysis of Deep Q-Learningcited by 212
  4. 2020Learning Near Optimal Policies with Low Inherent Bellman Errorcited by 180
  5. 2019Finite-Time Error Bounds For Linear Stochastic Approximation and TD Learningcited by 165
  6. 2019Model-Based Reinforcement Learning with a Generative Model is Minimax Optimalcited by 124
  7. 2020Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Modelcited by 108
  8. 2020Finite-Time Analysis of Asynchronous Stochastic Approximation and Q-Learningcited by 93
  9. 2020Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reductioncited by 93
  10. 2021Is Q-Learning Minimax Optimal? A Tight Sample Complexity Analysiscited by 89
  11. 2019Finite-Sample Analysis for SARSA with Linear Function Approximationcited by 85
  12. 2019Stochastic approximation with cone-contractive operators: Sharp ℓ_∞-bounds for Q-learningcited by 74
10 more
  1. 2019Variance-reduced Q-learning is minimax optimalcited by 72
  2. 2019Finite-Sample Analysis of Nonlinear Stochastic Approximation with Applications in Reinforcement Learningcited by 67
  3. 2020Least Squares Regression with Markovian Data: Fundamental Limits and Algorithmscited by 56
  4. 2019A Finite-Time Analysis of Q-Learning with Neural Network Function Approximationcited by 47
  5. 2019Finite-Time Performance Bounds and Adaptive Learning Rate Selection for Two Time-Scale Reinforcement Learningcited by 40
  6. 2021Streaming Linear System Identification with Reverse Experience Replaycited by 17
  7. 2021Near-optimal Offline and Streaming Algorithms for Learning Non-Linear Dynamical Systemscited by 17
  8. 2020Convergence Rates of Accelerated Markov Gradient Descent with Applications in Reinforcement Learningcited by 15
  9. 2019Reverse Experience Replaycited by 8
  10. 2020Momentum Q-learning with Finite-Sample Convergence Guaranteecited by 4

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Citing papers per year: 2022: 12; 2023: 4; 2024: 2; 2025: 0; 2026: 1.

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  1. 2022Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processescited by 49
  2. 2022Leveraging Offline Data in Online Reinforcement Learningcited by 42
  3. 2022Adapting to Mixing Time in Stochastic Optimization with Markovian Datacited by 35
  4. 2022Instance-Dependent Near-Optimal Policy Identification in Linear MDPs via Online Experiment Designcited by 33
  5. 2022Finite time analysis of temporal difference learning with linear function approximation: Tail averaging and regularisationcited by 23
  6. 2024Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RLcited by 17
  7. 2022Regularized Q-learningcited by 16
  8. 2022Rethinking ValueDice: Does It Really Improve Performance?cited by 15
  9. 2023Improved Regret Bounds for Linear Adversarial MDPs via Linear Optimizationcited by 14
  10. 2022Understanding Deep Neural Function Approximation in Reinforcement Learning via ε-Greedy Explorationcited by 11
  11. 2022Stabilizing Q-learning with Linear Architectures for Provably Efficient Learningcited by 5
  12. 2022A Note on Target Q-learning For Solving Finite MDPs with A Generative Oraclecited by 4
7 more
  1. 2022Introspective Experience Replay: Look Back When Surprisedcited by 3
  2. 2022On the Global Convergence of Fitted Q-Iteration with Two-layer Neural Network Parametrizationcited by 3
  3. 2023Multi-Bellman operator for convergence of Q-learning with linear function approximationcited by 3
  4. 2023Distributed Online Rollout for Multivehicle Routing in Unmapped Environmentscited by 2
  5. 2023Finite-Time Analysis of Temporal Difference Learning with Experience Replaycited by 1
  6. 2026Multiscale replay: A robust algorithm for stochastic variational inequalities with a Markovian buffercited by 1
  7. 2024A Tighter Convergence Proof of Reverse Experience Replaycited by 0