Satisficing Paths and Independent Multi-Agent Reinforcement Learning in Stochastic Games
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Abstract (arXiv)
In multi-agent reinforcement learning (MARL), independent learners are those that do not observe the actions of other agents in the system. Due to the decentralization of information, it is challenging to design independent learners that drive play to equilibrium. This paper investigates the feasibility of using satisficing dynamics to guide independent learners to approximate equilibrium in stochastic games. For ε ≥ 0, an ε-satisficing policy update rule is any rule that instructs the agent to not change its policy when it is ε-best-responding to the policies of the remaining players; ε-satisficing paths are defined to be sequences of joint policies obtained when each agent uses some ε-satisficing policy update rule to select its next policy. We establish structural results on the existence of ε-satisficing paths into ε-equilibrium in both symmetric N-player games and general stochastic games with two players. We then present an independent learning algorithm for N-player symmetric games and give high probability guarantees of convergence to ε-equilibrium under self-play. This guarantee is made using symmetry alone, leveraging the previously unexploited structure of ε-satisficing paths.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 17 of its 90 references that are in the map. First posted on arXiv 9 Oct 2021.
Builds on
17 of 90 references.
References · 17
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5 more
- 2019Decentralized Learning for Optimality in Stochastic Dynamic Teams and Games with Local Control and Global State Informationcited by 13
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Built on by
Citing papers per year: 2022: 1; 2023: 4; 2024: 1; 2025: 2; 2026: 1.
9 papers.
- 2022Independent and Decentralized Learning in Markov Potential Gamescited by 22
- 2023Q-Learning for Stochastic Control under General Information Structures and Non-Markovian Environmentscited by 7
- 2023Markov α-Potential Gamescited by 6
- 2023Unsynchronized Decentralized Q-Learning: Two Timescale Analysis By Persistencecited by 4
- 2024Paths to Equilibrium in Gamescited by 1
- 2023Decentralized Multi-Agent Reinforcement Learning for Continuous-Space Stochastic Gamescited by 0
- 2025Playing Markov Games Without Observing Payoffscited by 0
- 2025Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspectivecited by 0
- 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Gamescited by 0
- 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games31 Jan 2026
- 2025Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspective27 Sep 2025
- 2025Playing Markov Games Without Observing Payoffs29 Aug 2025
- 2024Paths to Equilibrium in Games26 Mar 2024
- 2023Q-Learning for Stochastic Control under General Information Structures and Non-Markovian Environments31 Oct 2023
- 2023Unsynchronized Decentralized Q-Learning: Two Timescale Analysis By Persistence7 Aug 2023
- 2023Markov α-Potential Games21 May 2023
- 2023Decentralized Multi-Agent Reinforcement Learning for Continuous-Space Stochastic Games16 Mar 2023
- 2022Independent and Decentralized Learning in Markov Potential Games29 May 2022