mlsanityData to 7 Oct 2026

Interaction-Grounded Learning

arXiv 2106.04887 ↗First posted 9 Jun 2021cs.LG cs.AI stat.MLcited by 9

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Abstract (arXiv)

Consider a prosthetic arm, learning to adapt to its user's control signals. We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward to optimize its policies. Such a problem evades common RL solutions which require an explicit reward. The learning agent observes a multidimensional context vector, takes an action, and then observes a multidimensional feedback vector. This multidimensional feedback vector has no explicit reward information. In order to succeed, the algorithm must learn how to evaluate the feedback vector to discover a latent reward signal, with which it can ground its policies without supervision. We show that in an Interaction-Grounded Learning setting, with certain natural assumptions, a learner can discover the latent reward and ground its policy for successful interaction. We provide theoretical guarantees and a proof-of-concept empirical evaluation to demonstrate the effectiveness of our proposed approach.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 8 of its 36 references that are in the map. First posted on arXiv 9 Jun 2021.

Builds on

8 of 36 references.

References · 8

  1. 2019Reinforcement Learning with Convex Constraintscited by 57
  2. 2018How agents see things: On visual representations in an emergent language gamecited by 45
  3. 2020Latent Bandits Revisitedcited by 43
  4. 2019An Information-Theoretic Approach to Minimax Regret in Partial Monitoringcited by 41
  5. 2016Latent Contextual Bandits and their Application to Personalized Recommendations for New Userscited by 18
  6. 2019Accelerated Robot Learning via Human Brain Signalscited by 13
  7. 2019Online Algorithm for Unsupervised Sensor Selectioncited by 7
  8. 2020Online Algorithm for Unsupervised Sequential Selection with Contextual Informationcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 3; 2023: 0; 2024: 3; 2025: 1; 2026: 1.

9 papers.