mlsanityData to 14 Oct 2026

Decoding High-Dimensional Finger Motion from EMG Using Riemannian Features and RNNs

arXiv 2604.22499 ↗First posted 24 Apr 2026cs.LG cs.ROcited by 0

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Abstract (arXiv)

Continuous estimation of high-dimensional finger kinematics from forearm surface electromyography (EMG) could enable natural control for hand prostheses, AR/XR interfaces, and teleoperation. However, the complexity of human hand gestures and the entanglement of forearm muscles make accurate recognition intrinsically challenging. Existing approaches typically reduce task complexity by relying on classification-based machine learning, limiting the controllable degrees of freedom and compromising on natural interaction. We present an end-to-end framework for continuous EMG-to-kinematics regression using only consumer-grade hardware. The framework combines an 8-channel EMG armband, a single webcam, and an automatic synchronization procedure, enabling the collection of the EMG Finger-Kinematics dataset (EMG-FK), a 10-h dataset of synchronized EMG and 15 finger joint angles from 20 participants performing rich, unconstrained right-hand motions. We also introduce the Temporal Riemannian Regressor (TRR), a lightweight GRU-based model that uses sequences of multi-band Riemannian covariance features to decode finger motion. Across EMG-FK and the public emg2pose benchmark, TRR outperforms state-of-the-art methods in both intra- and cross-subject evaluation. On EMG-FK, it reaches an average absolute error of 9.79 deg ± 1.48 in intra-subject and 16.71 deg ± 3.97 in cross-subject. Finally, we demonstrate real-time deployment on a Raspberry Pi 5 and intuitive control of a robotic hand; TRR runs at nearly 10 predictions/s and is roughly an order of magnitude faster than state-of-the-art approaches. Together, these contributions lower the barrier to reproducible, real-time EMG-based decoding of high-dimensional finger motion, and pave the way toward more natural and intuitive control of embedded EMG-based systems.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 55 references that are in the map. First posted on arXiv 24 Apr 2026.

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References · 6

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 2020MediaPipe Hands: On-device Real-time Hand Trackingcited by 161
  3. 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 79
  4. 2024emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimationcited by 22
  5. 2021Hand tracking for immersive virtual reality: opportunities and challengescited by 7
  6. 2020Continuous Gesture Recognition from sEMG Sensor Data with Recurrent Neural Networks and Adversarial Domain Adaptationcited by 3

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