mlsanityData to 7 Oct 2026

HyperDynamics: Meta-Learning Object and Agent Dynamics with Hypernetworks

arXiv 2103.09439 ↗First posted 17 Mar 2021cs.RO cs.AI cs.LGcited by 18

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Abstract (arXiv)

We propose HyperDynamics, a dynamics meta-learning framework that conditions on an agent's interactions with the environment and optionally its visual observations, and generates the parameters of neural dynamics models based on inferred properties of the dynamical system. Physical and visual properties of the environment that are not part of the low-dimensional state yet affect its temporal dynamics are inferred from the interaction history and visual observations, and are implicitly captured in the generated parameters. We test HyperDynamics on a set of object pushing and locomotion tasks. It outperforms existing dynamics models in the literature that adapt to environment variations by learning dynamics over high dimensional visual observations, capturing the interactions of the agent in recurrent state representations, or using gradient-based meta-optimization. We also show our method matches the performance of an ensemble of separately trained experts, while also being able to generalize well to unseen environment variations at test time. We attribute its good performance to the multiplicative interactions between the inferred system properties -- captured in the generated parameters -- and the low-dimensional state representation of the dynamical system.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 39 of its 52 references that are in the map. First posted on arXiv 17 Mar 2021.

Builds on

39 of 52 references.

References · 39

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27 more
  1. 2018Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learningcited by 270
  2. 2019Continual learning with hypernetworkscited by 267
  3. 2015Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Imagescited by 266
  4. 2018Graph networks as learnable physics engines for inference and controlcited by 242
  5. 2019MetaPruning: Meta Learning for Automatic Neural Network Channel Pruningcited by 226
  6. 2018Visual Foresight: Model-Based Deep Reinforcement Learning for Vision-Based Robotic Controlcited by 220
  7. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
  8. 2017SMASH: One-Shot Model Architecture Search through HyperNetworkscited by 200
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 9; 2024: 2; 2025: 2; 2026: 2.

18 papers.

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  1. 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 135
  2. 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Modelscited by 62
  3. 2022Hypernetworks in Meta-Reinforcement Learningcited by 39
  4. 2023FluidLab: A Differentiable Environment for Benchmarking Complex Fluid Manipulationcited by 37
  5. 2022DUET: A Tuning-Free Device-Cloud Collaborative Parameters Generation Framework for Efficient Device Model Generalizationcited by 35
  6. 2023Hyper-Decision Transformer for Efficient Online Policy Adaptationcited by 32
  7. 2022Factored Adaptation for Non-Stationary Reinforcement Learningcited by 30
  8. 2023Energy-based Models are Zero-Shot Planners for Compositional Scene Rearrangementcited by 30
  9. 2023Recurrent Hypernetworks are Surprisingly Strong in Meta-RLcited by 15
  10. 2023Towards Generalist Robots: A Promising Paradigm via Generative Simulationcited by 9
  11. 2024Semantic Codebook Learning for Dynamic Recommendation Modelscited by 6
  12. 2024Backpropagation-Free Multi-modal On-Device Model Adaptation via Cloud-Device Collaborationcited by 5
6 more
  1. 2025Dynamics-Aligned Latent Imagination in Contextual World Models for Zero-Shot Generalizationcited by 5
  2. 2023HyperPPO: A scalable method for finding small policies for robotic controlcited by 4
  3. 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Graspingcited by 1
  4. 2023Robot Localization and Mapping Final Report -- Sequential Adversarial Learning for Self-Supervised Deep Visual Odometrycited by 0
  5. 2025Tackling Device Data Distribution Real-time Shift via Prototype-based Parameter Editingcited by 0
  6. 2026Amortized Low-Rank Adaptation for Model-Based Reinforcement Learningcited by 0