mlsanityData to 7 Oct 2026

Towards Socially Intelligent Agents with Mental State Transition and Human Utility

arXiv 2103.07011 ↗First posted 12 Mar 2021cs.CL cs.AIcited by 14

Not on the map. Why?

Abstract (arXiv)

Building a socially intelligent agent involves many challenges. One of which is to track the agent's mental state transition and teach the agent to make decisions guided by its value like a human. Towards this end, we propose to incorporate mental state simulation and value modeling into dialogue agents. First, we build a hybrid mental state parser that extracts information from both the dialogue and event observations and maintains a graphical representation of the agent's mind; Meanwhile, the transformer-based value model learns human preferences from the human value dataset, ValueNet. Empirical results show that the proposed model attains state-of-the-art performance on the dialogue/action/emotion prediction task in the fantasy text-adventure game dataset, LIGHT. We also show example cases to demonstrate: (i) how the proposed mental state parser can assist the agent's decision by grounding on the context like locations and objects, and (ii) how the value model can help the agent make decisions based on its personal priorities.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 32 of its 72 references that are in the map. First posted on arXiv 12 Mar 2021.

Builds on

32 of 72 references.

References · 32

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  3. 2020Language Models are Few-Shot Learnerscited by 32,199
  4. 2021Prefix-Tuning: Optimizing Continuous Prompts for Generationcited by 3,878
  5. 2017Modeling Relational Data with Graph Convolutional Networkscited by 1,684
  6. 2014On the Properties of Neural Machine Translation: Encoder-Decoder Approachescited by 1,303
  7. 2019DialoGPT: Large-Scale Generative Pre-training for Conversational Response Generationcited by 842
  8. 2018Wizard of Wikipedia: Knowledge-Powered Conversational agentscited by 530
  9. 2018TextWorld: A Learning Environment for Text-based Gamescited by 304
  10. 2018Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understandingcited by 304
  11. 2016Bidirectional Attention Flow for Machine Comprehensioncited by 278
  12. 2020Social Chemistry 101: Learning to Reason about Social and Moral Normscited by 253
20 more
  1. 2017Neural-Symbolic Learning and Reasoning: A Survey and Interpretationcited by 195
  2. 2018QANet: Combining Local Convolution with Global Self-Attention for Reading Comprehensioncited by 164
  3. 2019Learning to Speak and Act in a Fantasy Text Adventure Gamecited by 122
  4. 2020Task-Oriented Dialogue as Dataflow Synthesiscited by 122
  5. 2020SOLOIST: Building Task Bots at Scale with Transfer Learning and Machine Teachingcited by 71
  6. 2015Language Understanding for Text-based Games Using Deep Reinforcement Learningcited by 70
  7. 2016Deep Reinforcement Learning for Mention-Ranking Coreference Modelscited by 63
  8. 2020Learning Dynamic Belief Graphs to Generalize on Text-Based Gamescited by 49
  9. 2018Counting to Explore and Generalize in Text-based Gamescited by 36
  10. 2020How to Motivate Your Dragon: Teaching Goal-Driven Agents to Speak and Act in Fantasy Worldscited by 35
  11. 2016Learning Executable Semantic Parsers for Natural Language Understandingcited by 21
  12. 2020Structured Attention for Unsupervised Dialogue Structure Inductioncited by 19
  13. 2019LeDeepChef: Deep Reinforcement Learning Agent for Families of Text-Based Gamescited by 17
  14. 2020Language (Re)modelling: Towards Embodied Language Understandingcited by 16
  15. 2015A Roadmap towards Machine Intelligencecited by 15
  16. 2019Comprehensible Context-driven Text Game Playingcited by 10
  17. 2019X-ToM: Explaining with Theory-of-Mind for Gaining Justified Human Trustcited by 8
  18. 2016Virtual Embodiment: A Scalable Long-Term Strategy for Artificial Intelligence Researchcited by 5
  19. 2016A Paradigm for Situated and Goal-Driven Language Learningcited by 4
  20. 2019Multimodal Continuation-style Architectures for Human-Robot Interactioncited by 1

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 6; 2024: 4; 2025: 0; 2026: 2.

14 papers.

Sort:

By area: