mlsanityData to 7 Oct 2026

Sparse Attention Guided Dynamic Value Estimation for Single-Task Multi-Scene Reinforcement Learning

arXiv 2102.07266 ↗First posted 14 Feb 2021cs.LG cs.AI cs.ROcited by 1

Not on the map. Why?

Abstract (arXiv)

Training deep reinforcement learning agents on environments with multiple levels / scenes from the same task, has become essential for many applications aiming to achieve generalization and domain transfer from simulation to the real world. While such a strategy is helpful with generalization, the use of multiple scenes significantly increases the variance of samples collected for policy gradient computations. Current methods, effectively continue to view this collection of scenes as a single Markov decision process (MDP), and thus learn a scene-generic value function V(s). However, we argue that the sample variance for a multi-scene environment is best minimized by treating each scene as a distinct MDP, and then learning a joint value function V(s,M) dependent on both state s and MDP M. We further demonstrate that the true joint value function for a multi-scene environment, follows a multi-modal distribution which is not captured by traditional CNN / LSTM based critic networks. To this end, we propose a dynamic value estimation (DVE) technique, which approximates the true joint value function through a sparse attention mechanism over multiple value function hypothesis / modes. The resulting agent not only shows significant improvements in the final reward score across a range of OpenAI ProcGen environments, but also exhibits enhanced navigation efficiency and provides an implicit mechanism for unsupervised state-space skill decomposition.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 29 of its 41 references that are in the map. First posted on arXiv 14 Feb 2021.

Builds on

29 of 41 references.

References · 29

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  3. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  4. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
  5. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  6. 2017A Distributional Perspective on Reinforcement Learningcited by 743
  7. 2018On Evaluation of Embodied Navigation Agentscited by 526
  8. 2016Deep Exploration via Bootstrapped DQNcited by 518
  9. 2016RL2: Fast Reinforcement Learning via Slow Reinforcement Learningcited by 490
  10. 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 478
  11. 2017Distributional Reinforcement Learning with Quantile Regressioncited by 464
  12. 2016Learning to reinforcement learncited by 369
17 more
  1. 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
  2. 2018Quantifying Generalization in Reinforcement Learningcited by 345
  3. 2019Recurrent Independent Mechanismscited by 219
  4. 2015Actor-Mimic: Deep Multitask and Transfer Reinforcement Learningcited by 176
  5. 2018A Study on Overfitting in Deep Reinforcement Learningcited by 170
  6. 2016EPOpt: Learning Robust Neural Network Policies Using Model Ensemblescited by 136
  7. 2019Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneckcited by 101
  8. 2018Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learningcited by 91
  9. 2018A Dissection of Overfitting and Generalization in Continuous Reinforcement Learningcited by 86
  10. 2018Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generationcited by 80
  11. 2017Towards Generalization and Simplicity in Continuous Controlcited by 65
  12. 2018Gotta Learn Fast: A New Benchmark for Generalization in RLcited by 59
  13. 2019Obstacle Tower: A Generalization Challenge in Vision, Control, and Planningcited by 54
  14. 2019Rogue-Gym: A New Challenge for Generalization in Reinforcement Learningcited by 6
  15. 2019An Empirical Study on Hyperparameters and their Interdependence for RL Generalizationcited by 3
  16. 2018VMAV-C: A Deep Attention-based Reinforcement Learning Algorithm for Model-based Controlcited by 1
  17. 2020Dynamic Value Estimation for Single-Task Multi-Scene Reinforcement Learningcited by 1

Built on by

Cited by year

Citing papers per year: 2021: 1.

1 paper.