Fast Monocular Hand Pose Estimation on Embedded Systems
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Abstract (arXiv)
Hand pose estimation is a fundamental task in many human-robot interaction-related applications. However, previous approaches suffer from unsatisfying hand landmark predictions in real-world scenes and high computation burden. This paper proposes a fast and accurate framework for hand pose estimation, dubbed as "FastHand". Using a lightweight encoder-decoder network architecture, FastHand fulfills the requirements of practical applications running on embedded devices. The encoder consists of deep layers with a small number of parameters, while the decoder makes use of spatial location information to obtain more accurate results. The evaluation took place on two publicly available datasets demonstrating the improved performance of the proposed pipeline compared to other state-of-the-art approaches. FastHand offers high accuracy scores while reaching a speed of 25 frames per second on an NVIDIA Jetson TX2 graphics processing unit.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 26 of its 45 references that are in the map. First posted on arXiv 14 Feb 2021.
Builds on
26 of 45 references.
References · 26
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