mlsanityData to 7 Oct 2026

Learning to dance: A graph convolutional adversarial network to generate realistic dance motions from audio

arXiv 2011.12999 ↗First posted 25 Nov 2020cs.GR cs.CV cs.SDcited by 33

Not on the map. Why?

Abstract (arXiv)

Synthesizing human motion through learning techniques is becoming an increasingly popular approach to alleviating the requirement of new data capture to produce animations. Learning to move naturally from music, i.e., to dance, is one of the more complex motions humans often perform effortlessly. Each dance movement is unique, yet such movements maintain the core characteristics of the dance style. Most approaches addressing this problem with classical convolutional and recursive neural models undergo training and variability issues due to the non-Euclidean geometry of the motion manifold structure.In this paper, we design a novel method based on graph convolutional networks to tackle the problem of automatic dance generation from audio information. Our method uses an adversarial learning scheme conditioned on the input music audios to create natural motions preserving the key movements of different music styles. We evaluate our method with three quantitative metrics of generative methods and a user study. The results suggest that the proposed GCN model outperforms the state-of-the-art dance generation method conditioned on music in different experiments. Moreover, our graph-convolutional approach is simpler, easier to be trained, and capable of generating more realistic motion styles regarding qualitative and different quantitative metrics. It also presented a visual movement perceptual quality comparable to real motion data.

Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Nov 2020.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 5; 2022: 7; 2023: 8; 2024: 6; 2025: 4; 2026: 3.

33 papers.

Sort:

By area:

  1. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  2. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 210
  3. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
  4. 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 87
  5. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
  6. 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
  7. 2022Quantized GAN for Complex Music Generation from Dance Videoscited by 37
  8. 2023Music-Driven Group Choreographycited by 36
  9. 2023DiffDance: Cascaded Human Motion Diffusion Model for Dance Generationcited by 23
  10. 2022It's Time for Artistic Correspondence in Music and Videocited by 18
  11. 2023Controllable Group Choreography using Contrastive Diffusioncited by 17
  12. 2024Dance Any Beat: Blending Beats with Visuals in Dance Video Generationcited by 14
21 more
  1. 2023LongDanceDiff: Long-term Dance Generation with Conditional Diffusion Modelcited by 12
  2. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  3. 2024Hand-Centric Motion Refinement for 3D Hand-Object Interaction via Hierarchical Spatial-Temporal Modelingcited by 6
  4. 2022BRACE: The Breakdancing Competition Dataset for Dance Motion Synthesiscited by 5
  5. 2024PianoMotion10M: Dataset and Benchmark for Hand Motion Generation in Piano Performancecited by 5
  6. 2024Scalable Group Choreography via Variational Phase Manifold Learningcited by 4
  7. 2025Spatial-Temporal Graph Mamba for Music-Guided Dance Video Synthesiscited by 4
  8. 2025ChoreoMuse: Robust Music-to-Dance Video Generation with Style Transfer and Beat-Adherent Motioncited by 4
  9. 2021Creating and Reenacting Controllable 3D Humans with Differentiable Renderingcited by 3
  10. 2023Robust Dancer: Long-term 3D Dance Synthesis Using Unpaired Datacited by 3
  11. 2026TokenDance: Token-to-Token Music-to-Dance Generation with Bidirectional Mambacited by 3
  12. 2021Improving Ultrasound Tongue Image Reconstruction from Lip Images Using Self-supervised Learning and Attention Mechanismcited by 2
  13. 2025Tempo as the Stable Cue: Hierarchical Mixture of Tempo and Beat Experts for Music to 3D Dance Generationcited by 2
  14. 2021Do as we do: Multiple Person Video-To-Video Transfercited by 1
  15. 2022Diverse Dance Synthesis via Keyframes with Transformer Controllerscited by 1
  16. 2024Empowering Sign Language Communication: Integrating Sentiment and Semantics for Facial Expression Synthesiscited by 1
  17. 2024Dynamic Motion Synthesis: Masked Audio-Text Conditioned Spatio-Temporal Transformerscited by 1
  18. 2025ST-GDance: Long-Term and Collision-Free Group Choreography from Musiccited by 1
  19. 2023MAGMA: Music Aligned Generative Motion Autodecodercited by 0
  20. 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
  21. 2026ST-GDance++: A Scalable Spatial-Temporal Diffusion for Long-Duration Group Choreographycited by 0