Evolutionary Planning in Latent Space
On the map: World models → Latent predictive world models
Abstract (arXiv)
Planning is a powerful approach to reinforcement learning with several desirable properties. However, it requires a model of the world, which is not readily available in many real-life problems. In this paper, we propose to learn a world model that enables Evolutionary Planning in Latent Space (EPLS). We use a Variational Auto Encoder (VAE) to learn a compressed latent representation of individual observations and extend a Mixture Density Recurrent Neural Network (MDRNN) to learn a stochastic, multi-modal forward model of the world that can be used for planning. We use the Random Mutation Hill Climbing (RMHC) to find a sequence of actions that maximize expected reward in this learned model of the world. We demonstrate how to build a model of the world by bootstrapping it with rollouts from a random policy and iteratively refining it with rollouts from an increasingly accurate planning policy using the learned world model. After a few iterations of this refinement, our planning agents are better than standard model-free reinforcement learning approaches demonstrating the viability of our approach.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 9 of its 20 references that are in the map. First posted on arXiv 23 Nov 2020.
Builds on
9 of 20 references.
References · 9
- 2013Auto-Encoding Variational Bayescited by 3,980
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2018World Modelscited by 1,444
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
- 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 723
- 2017Uncertainty-Aware Reinforcement Learning for Collision Avoidancecited by 86
- 2020Neural Game Engine: Accurate learning of generalizable forward models from pixelscited by 12
- 2020Rolling Horizon Evolutionary Algorithms for General Video Game Playingcited by 9
- 2020Bootstrapped model learning and error correction for planning with uncertainty in model-based RLcited by 3
Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 1; 2024: 1.
3 papers.
- 2024LaPlaSS: Latent Space Planning for Stochastic Systems10 Apr 2024
- 2023Evolutionary Machine Learning and Games20 Nov 2023
- 2021Predictive Control Using Learned State Space Models via Rolling Horizon Evolution25 Jun 2021
Similar, not cited
Close in wording, no citation either way
- 2026Beyond the Next Step: Variable-Length Latent World Models for Long-Horizon Planning
- 2026HaM-World: Soft-Hamiltonian World Models with Selective Memory for Planning
- 2019Learning Dynamics Model in Reinforcement Learning by Incorporating the Long Term Future
- 2018Recurrent World Models Facilitate Policy Evolution
- 2026Reinforced Planning with Latent World Models
- 2020World Model as a Graph: Learning Latent Landmarks for Planning
- 2026SAGE: Subgoal-Conditioned Action Generation for Latent World Model Planning
- 2023Forecaster: Towards Temporally Abstract Tree-Search Planning from Pixels