mlsanityData to 7 Oct 2026

AssembleNet++: Assembling Modality Representations via Attention Connections

arXiv 2008.08072 ↗First posted 18 Aug 2020cs.CV cs.LG cs.NEcited by 28

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Abstract (arXiv)

We create a family of powerful video models which are able to: (i) learn interactions between semantic object information and raw appearance and motion features, and (ii) deploy attention in order to better learn the importance of features at each convolutional block of the network. A new network component named peer-attention is introduced, which dynamically learns the attention weights using another block or input modality. Even without pre-training, our models outperform the previous work on standard public activity recognition datasets with continuous videos, establishing new state-of-the-art. We also confirm that our findings of having neural connections from the object modality and the use of peer-attention is generally applicable for different existing architectures, improving their performances. We name our model explicitly as AssembleNet++. The code will be available at: https://sites.google.com/corp/view/assemblenet/

Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Aug 2020.

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Citing papers per year: 2021: 8; 2022: 6; 2023: 6; 2024: 2; 2025: 5; 2026: 1.

28 papers.

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  1. 2021MoViNets: Mobile Video Networks for Efficient Video Recognitioncited by 135
  2. 2021TokenLearner: What Can 8 Learned Tokens Do for Images and Videos?cited by 127
  3. 2022Rethinking Video ViTs: Sparse Video Tubes for Joint Image and Video Learningcited by 49
  4. 20214D-Net for Learned Multi-Modal Alignmentcited by 44
  5. 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
  6. 2021UNIK: A Unified Framework for Real-world Skeleton-based Action Recognitioncited by 35
  7. 2023VicTR: Video-conditioned Text Representations for Activity Recognitioncited by 28
  8. 2022ViA: View-invariant Skeleton Action Representation Learning via Motion Retargetingcited by 22
  9. 2023Just Add π! Pose Induced Video Transformers for Understanding Activities of Daily Livingcited by 19
  10. 2022Gate-Shift-Fuse for Video Action Recognitioncited by 15
  11. 2022Cross-modal Representation Learning for Zero-shot Action Recognitioncited by 15
  12. 2023LAC: Latent Action Composition for Skeleton-based Action Segmentationcited by 15
16 more
  1. 2023Flow Dynamics Correction for Action Recognitioncited by 12
  2. 2023Self-Supervised Video Representation Learning via Latent Time Navigationcited by 11
  3. 2021Visionary: Vision architecture discovery for robot learningcited by 4
  4. 2021Searching for Two-Stream Models in Multivariate Space for Video Recognitioncited by 4
  5. 2022Transformers in Action Recognition: A Review on Temporal Modelingcited by 3
  6. 2024Fusion Matters: Learning Fusion in Deep Click-through Rate Prediction Modelscited by 3
  7. 2025Feature Hallucination for Self-supervised Action Recognitioncited by 3
  8. 2022Learning Fine-Grained Visual Understanding for Video Question Answering via Decoupling Spatial-Temporal Modelingcited by 2
  9. 2025Vision Language Models for Dynamic Human Activity Recognition in Healthcare Settingscited by 2
  10. 2024AM Flow: Adapters for Temporal Processing in Action Recognitioncited by 1
  11. 2021Auto-X3D: Ultra-Efficient Video Understanding via Finer-Grained Neural Architecture Searchcited by 0
  12. 2023Seeing the Pose in the Pixels: Learning Pose-Aware Representations in Vision Transformerscited by 0
  13. 2025Enhancing Video Understanding: Deep Neural Networks for Spatiotemporal Analysiscited by 0
  14. 2025Salient Temporal Encoding for Dynamic Scene Graph Generationcited by 0
  15. 2025Language-driven Description Generation and Common Sense Reasoning for Video Action Recognitioncited by 0
  16. 2026Recognition of Daily Activities through Multi-Modal Deep Learning: A Video, Pose, and Object-Aware Approach for Ambient Assisted Livingcited by 0