Learning Object-conditioned Exploration using Distributed Soft Actor Critic
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Abstract (arXiv)
Object navigation is defined as navigating to an object of a given label in a complex, unexplored environment. In its general form, this problem poses several challenges for Robotics: semantic exploration of unknown environments in search of an object and low-level control. In this work we study object-guided exploration and low-level control, and present an end-to-end trained navigation policy achieving a success rate of 0.68 and SPL of 0.58 on unseen, visually complex scans of real homes. We propose a highly scalable implementation of an off-policy Reinforcement Learning algorithm, distributed Soft Actor Critic, which allows the system to utilize 98M experience steps in 24 hours on 8 GPUs. Our system learns to control a differential drive mobile base in simulation from a stack of high dimensional observations commonly used on robotic platforms. The learned policy is capable of object-guided exploratory behaviors and low-level control learned from pure experiences in realistic environments.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Jul 2020.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 3; 2024: 3; 2025: 1.
11 papers.
- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
- 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontierscited by 53
- 2022Stubborn: A Strong Baseline for Indoor Object Navigationcited by 31
- 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigationcited by 25
- 2025TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goalscited by 7
- 2022A Contextual Bandit Approach for Learning to Plan in Environments with Probabilistic Goal Configurationscited by 4
- 2023Task-Driven Graph Attention for Hierarchical Relational Object Navigationcited by 1
- 2024Weber-Fechner Law in Temporal Difference learning derived from Control as Inferencecited by 1
- 2024Model Adaptation for Time Constrained Embodied Controlcited by 0
- 2025TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goals10 Sep 2025
- 2024Weber-Fechner Law in Temporal Difference learning derived from Control as Inference30 Dec 2024
- 2024Model Adaptation for Time Constrained Embodied Control17 Jun 2024
- 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation9 May 2024
- 2023Task-Driven Graph Attention for Hierarchical Relational Object Navigation23 Jun 2023
- 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers26 May 2023
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenes15 Jan 2023
- 2022A Contextual Bandit Approach for Learning to Plan in Environments with Probabilistic Goal Configurations29 Nov 2022
- 2022Open-vocabulary Queryable Scene Representations for Real World Planning20 Sep 2022
- 2022Stubborn: A Strong Baseline for Indoor Object Navigation14 Mar 2022
- 2021A Survey of Embodied AI: From Simulators to Research Tasks8 Mar 2021