mlsanityData to 7 Oct 2026

Rapid Task-Solving in Novel Environments

arXiv 2006.03662 ↗First posted 5 Jun 2020cs.LG cs.AI cs.NEcited by 23

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Abstract (arXiv)

We propose the challenge of rapid task-solving in novel environments (RTS), wherein an agent must solve a series of tasks as rapidly as possible in an unfamiliar environment. An effective RTS agent must balance between exploring the unfamiliar environment and solving its current task, all while building a model of the new environment over which it can plan when faced with later tasks. While modern deep RL agents exhibit some of these abilities in isolation, none are suitable for the full RTS challenge. To enable progress toward RTS, we introduce two challenge domains: (1) a minimal RTS challenge called the Memory&Planning Game and (2) One-Shot StreetLearn Navigation, which introduces scale and complexity from real-world data. We demonstrate that state-of-the-art deep RL agents fail at RTS in both domains, and that this failure is due to an inability to plan over gathered knowledge. We develop Episodic Planning Networks (EPNs) and show that deep-RL agents with EPNs excel at RTS, outperforming the nearest baseline by factors of 2-3 and learning to navigate held-out StreetLearn maps within a single episode. We show that EPNs learn to execute a value iteration-like planning algorithm and that they generalize to situations beyond their training experience. algorithm and that they generalize to situations beyond their training experience.

Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Jun 2020.

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Citing papers per year: 2021: 4; 2022: 7; 2023: 4; 2024: 4; 2025: 3; 2026: 1.

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  1. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
  2. 2022TransDreamer: Reinforcement Learning with Transformer World Modelscited by 143
  3. 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulationcited by 108
  4. 2022Transformers are Meta-Reinforcement Learnerscited by 39
  5. 2021Towards mental time travel: a hierarchical memory for reinforcement learning agentscited by 38
  6. 2022Large-Scale Retrieval for Reinforcement Learningcited by 24
  7. 2021Teaching Agents how to Map: Spatial Reasoning for Multi-Object Navigationcited by 17
  8. 2023Recurrent Hypernetworks are Surprisingly Strong in Meta-RLcited by 15
  9. 2024MemoNav: Working Memory Model for Visual Navigationcited by 13
  10. 2024Diffusion Models as Optimizers for Efficient Planning in Offline RLcited by 8
  11. 2023Graph schemas as abstractions for transfer learning, inference, and planningcited by 7
  12. 2022Disentangling Abstraction from Statistical Pattern Matching in Human and Machine Learningcited by 6
11 more
  1. 2022Generalization Properties of Retrieval-based Modelscited by 5
  2. 2022On learning history based policies for controlling Markov decision processescited by 4
  3. 2024Learning Dynamic Cognitive Map with Autonomous Navigationcited by 3
  4. 2024SplAgger: Split Aggregation for Meta-Reinforcement Learningcited by 2
  5. 2025TransDreamerV3: Implanting Transformer In DreamerV3cited by 2
  6. 2021How to Learn and Represent Abstractions: An Investigation using Symbolic Alchemycited by 1
  7. 2022MemoNav: Selecting Informative Memories for Visual Navigationcited by 1
  8. 2025Building spatial world models from sparse transitional episodic memoriescited by 1
  9. 2025From Memories to Maps: Mechanisms of In-Context Reinforcement Learning in Transformerscited by 1
  10. 2023Fast exploration and learning of latent graphs with aliased observationscited by 0
  11. 2026Caching for the Future: Scrub Jay Episodic Memory Principles for Agent Memory Systemscited by 0