Provably Efficient Online Hyperparameter Optimization with Population-Based Bandits
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Abstract (arXiv)
Many of the recent triumphs in machine learning are dependent on well-tuned hyperparameters. This is particularly prominent in reinforcement learning (RL) where a small change in the configuration can lead to failure. Despite the importance of tuning hyperparameters, it remains expensive and is often done in a naive and laborious way. A recent solution to this problem is Population Based Training (PBT) which updates both weights and hyperparameters in a single training run of a population of agents. PBT has been shown to be particularly effective in RL, leading to widespread use in the field. However, PBT lacks theoretical guarantees since it relies on random heuristics to explore the hyperparameter space. This inefficiency means it typically requires vast computational resources, which is prohibitive for many small and medium sized labs. In this work, we introduce the first provably efficient PBT-style algorithm, Population-Based Bandits (PB2). PB2 uses a probabilistic model to guide the search in an efficient way, making it possible to discover high performing hyperparameter configurations with far fewer agents than typically required by PBT. We show in a series of RL experiments that PB2 is able to achieve high performance with a modest computational budget.
Key facts. Cited by 62 papers in the map (data through 13 Oct 2026). First posted on arXiv 6 Feb 2020.
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Citing papers per year: 2021: 13; 2022: 14; 2023: 16; 2024: 8; 2025: 9; 2026: 2.
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- 2025ULTHO: Ultra-Lightweight yet Efficient Hyperparameter Optimization in Deep Reinforcement Learningcited by 1
- 2025Multiple-Frequencies Population-Based Trainingcited by 1
- 2024Learning Rate-Free Reinforcement Learning: A Case for Model Selection with Non-Stationary Objectivescited by 0
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- 2026Efficient Heteroscedastic Bayesian Optimization for Risk-Aware AutoRL29 Jul 2026
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- 2025HyperController: A Hyperparameter Controller for Fast and Stable Training of Reinforcement Learning Neural Networks27 Apr 2025
- 2025ULTHO: Ultra-Lightweight yet Efficient Hyperparameter Optimization in Deep Reinforcement Learning8 Mar 2025
- 2024Dynamic Learning Rate for Deep Reinforcement Learning: A Bandit Approach16 Oct 2024
- 2024ARLBench: Flexible and Efficient Benchmarking for Hyperparameter Optimization in Reinforcement Learning27 Sep 2024
- 2024Simultaneous Training of First- and Second-Order Optimizers in Population-Based Reinforcement Learning27 Aug 2024
- 2024Learning Rate-Free Reinforcement Learning: A Case for Model Selection with Non-Stationary Objectives7 Aug 2024
- 2024Combining Automated Optimisation of Hyperparameters and Reward Shape26 Jun 2024
- 2024Generalized Population-Based Training for Hyperparameter Optimization in Reinforcement Learning12 Apr 2024
- 2021Hyperparameter Optimization: Foundations, Algorithms, Best Practices and Open Challengescited by 144
- 2022Automated Reinforcement Learning (AutoRL): A Survey and Open Problemscited by 69
- 2023Hyperparameters in Reinforcement Learning and How To Tune Themcited by 58
- 2021Think Global and Act Local: Bayesian Optimisation over High-Dimensional Categorical and Mixed Search Spacescited by 51
- 2022Contextualize Me -- The Case for Context in Reinforcement Learningcited by 41
- 2023AutoML in the Age of Large Language Models: Current Challenges, Future Opportunities and Riskscited by 35
- 2021A survey on multi-objective hyperparameter optimization algorithms for Machine Learningcited by 24
- 2025Evolution Strategies at the Hyperscalecited by 23
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- 2022Bayesian Generational Population-Based Trainingcited by 20
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- 2025Dynamic Domain Information Modulation Algorithm for Multi-domain Sentiment Analysis10 May 2025
- 2025An Exploration-free Method for a Linear Stochastic Bandit Driven by a Linear Gaussian Dynamical System4 Apr 2025
- 2025Functional multi-armed bandit and the best function identification problems1 Mar 2025
- 2025Into the Void: Mapping the Unseen Gaps in High Dimensional Data25 Jan 2025
- 2024Restless Bandit Problem with Rewards Generated by a Linear Gaussian Dynamical System15 May 2024
- 2024Time-Varying Gaussian Process Bandits with Unknown Prior2 Feb 2024
- 2023Generation of Games for Opponent Model Differentiation28 Nov 2023
- 2023Domain Knowledge Injection in Bayesian Search for New Materials26 Nov 2023
- 2023Scalarization for Multi-Task and Multi-Domain Learning at Scale13 Oct 2023
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