Restless Bandit Problem with Rewards Generated by a Linear Gaussian Dynamical System
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Abstract (arXiv)
Decision-making under uncertainty is a fundamental problem encountered frequently and can be formulated as a stochastic multi-armed bandit problem. In the problem, the learner interacts with an environment by choosing an action at each round, where a round is an instance of an interaction. In response, the environment reveals a reward, which is sampled from a stochastic process, to the learner. The goal of the learner is to maximize cumulative reward. In this work, we assume that the rewards are the inner product of an action vector and a state vector generated by a linear Gaussian dynamical system. To predict the reward for each action, we propose a method that takes a linear combination of previously observed rewards for predicting each action's next reward. We show that, regardless of the sequence of previous actions chosen, the reward sampled for any previously chosen action can be used for predicting another action's future reward, i.e. the reward sampled for action 1 at round t-1 can be used for predicting the reward for action 2 at round t. This is accomplished by designing a modified Kalman filter with a matrix representation that can be learned for reward prediction. Numerical evaluations are carried out on a set of linear Gaussian dynamical systems and are compared with 2 other well-known stochastic multi-armed bandit algorithms.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 26 references that are in the map. First posted on arXiv 15 May 2024.
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References · 8
- 2019Finite Sample Analysis of Stochastic System Identificationcited by 67
- 2020Provably Efficient Online Hyperparameter Optimization with Population-Based Banditscited by 63
- 2016Time-Varying Gaussian Process Bandit Optimizationcited by 50
- 2019Regret Bounds for Thompson Sampling in Episodic Restless Bandit Problemscited by 34
- 2020Restless-UCB, an Efficient and Low-complexity Algorithm for Online Restless Banditscited by 27
- 2022Non-Stationary Bandits with Auto-Regressive Temporal Dependencycited by 10
- 2022Stochastic Multi-armed Bandits with Non-stationary Rewards Generated by a Linear Dynamical Systemcited by 3
- 2021A Distributed Implementation of Steady-State Kalman Filtercited by 1
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