An Exploration-free Method for a Linear Stochastic Bandit Driven by a Linear Gaussian Dynamical System
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Abstract (arXiv)
In stochastic multi-armed bandits, a major problem the learner faces is the trade-off between exploration and exploitation. Recently, exploration-free methods -- methods that commit to the action predicted to return the highest reward -- have been studied from the perspective of linear bandits. In this paper, we introduce a linear bandit setting where the reward is the output of a linear Gaussian dynamical system. Motivated by a problem encountered in hyperparameter optimization for reinforcement learning, where the number of actions is much higher than the number of training iterations, we propose Kalman filter Observability Dependent Exploration (KODE), an exploration-free method that utilizes the Kalman filter predictions to select actions. Our major contribution of this work is our analysis of the performance of the proposed method, which is dependent on the observability properties of the underlying linear Gaussian dynamical system. We evaluate KODE via two different metrics: regret, which is the cumulative expected difference between the highest possible reward and the reward sampled by KODE, and action alignment, which measures how closely KODE's chosen action aligns with the linear Gaussian dynamical system's state variable. To provide intuition on the performance, we prove that KODE implicitly encourages the learner to explore actions depending on the observability of the linear Gaussian dynamical system. This method is compared to several well-known stochastic multi-armed bandit algorithms to validate our theoretical results.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 22 references that are in the map. First posted on arXiv 4 Apr 2025.
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References · 10
- 2016Hyperband: A Novel Bandit-Based Approach to Hyperparameter Optimizationcited by 699
- 2017Mostly Exploration-Free Algorithms for Contextual Banditscited by 85
- 2018Learning to Optimize under Non-Stationaritycited by 85
- 2020Provably Efficient Online Hyperparameter Optimization with Population-Based Banditscited by 63
- 2021A Simple Approach for Non-stationary Linear Banditscited by 54
- 2016Time-Varying Gaussian Process Bandit Optimizationcited by 50
- 2019Adaptive Exploration in Linear Contextual Banditcited by 43
- 2020The Unreasonable Effectiveness of Greedy Algorithms in Multi-Armed Bandit with Many Armscited by 28
- 2023Best-of-Both-Worlds Algorithms for Linear Contextual Banditscited by 11
- 2022Non-Stationary Bandits with Auto-Regressive Temporal Dependencycited by 10
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- 2024Thompson Sampling for Stochastic Bandits with Noisy Contexts: An Information-Theoretic Regret Analysis
- 2021Learning from an Exploring Demonstrator: Optimal Reward Estimation for Bandits
- 2024Selective Reviews of Bandit Problems in AI via a Statistical View
- 2024Model-Free Active Exploration in Reinforcement Learning
- 2026K-Score: Kalman Filter as a Principled Alternative to Reward Normalization in Reinforcement Learning
- 2024Beyond Optimism: Exploration With Partially Observable Rewards
- 2026Dynamic Decision-Making under Model Misspecification: A Stochastic Stability Approach
- 2026RIE-Greedy: Regularization-Induced Exploration for Contextual Bandits