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Mean-field Markov decision processes with common noise and open-loop controls

arXiv 1912.07883 ↗First posted 17 Dec 2019math.OC math.PRcited by 24

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Abstract (arXiv)

We develop an exhaustive study of Markov decision process (MDP) under mean field interaction both on states and actions in the presence of common noise, and when optimization is performed over open-loop controls on infinite horizon. Such model, called CMKV-MDP for conditional McKean-Vlasov MDP, arises and is obtained here rigorously with a rate of convergence as the asymptotic problem of N-cooperative agents controlled by a social planner/influencer that observes the environment noises but not necessarily the individual states of the agents. We highlight the crucial role of relaxed controls and randomization hypothesis for this class of models with respect to classical MDP theory. We prove the correspondence between CMKV-MDP and a general lifted MDP on the space of probability measures, and establish the dynamic programming Bellman fixed point equation satisfied by the value function, as well as the existence of-optimal randomized feedback controls. The arguments of proof involve an original measurable optimal coupling for the Wasserstein distance. This provides a procedure for learning strategies in a large population of interacting collaborative agents. MSC Classification: 90C40, 49L20.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Dec 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 1; 2023: 6; 2024: 4; 2025: 1; 2026: 6.

24 papers.

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  1. 2021Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learningcited by 38
  2. 2021Generalization in Mean Field Games by Learning Master Policiescited by 28
  3. 2021Learning Graphon Mean Field Games and Approximate Nash Equilibriacited by 28
  4. 2021Mean-Field Multi-Agent Reinforcement Learning: A Decentralized Network Approachcited by 27
  5. 2023Recent Developments in Machine Learning Methods for Stochastic Control and Gamescited by 19
  6. 2023Continuous-time q-learning for mean-field control problemscited by 17
  7. 2021Reinforcement Learning for Mean Field Games, with Applications to Economicscited by 14
  8. 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 12
  9. 2023Mean-Field Control based Approximation of Multi-Agent Reinforcement Learning in Presence of a Non-decomposable Shared Global Statecited by 8
  10. 2021Discrete-Time Mean Field Control with Environment Statescited by 7
  11. 2026Continuous-time q-learning for mean-field control with common noise, part-I: Theoretical foundationscited by 5
  12. 2023Major-Minor Mean Field Multi-Agent Reinforcement Learningcited by 4
12 more
  1. 2023Safe Model-Based Multi-Agent Mean-Field Reinforcement Learningcited by 3
  2. 2024Analysis of Multiscale Reinforcement Q-Learning Algorithms for Mean Field Control Gamescited by 3
  3. 2026Model-free policy gradient for discrete-time mean-field controlcited by 3
  4. 2026An Optimal Control Approach To Transformer Trainingcited by 3
  5. 2023Learning Discrete-Time Major-Minor Mean Field Gamescited by 2
  6. 2024Convergence of the Deep Galerkin Method for Finite State Mean Field Control Problemscited by 2
  7. 2024Reinforcement Learning for Finite Space Mean-Field Type Gamescited by 1
  8. 2024Learning to Stop: Deep Learning for Mean Field Optimal Stoppingcited by 1
  9. 2026Actor-Critic Learning for Extended Mean Field Control with Deterministic Policiescited by 1
  10. 2025Scalable Ride-Sourcing Vehicle Rebalancing with Service Accessibility Guarantee: A Constrained Mean-Field Reinforcement Learning Approachcited by 0
  11. 2026Robust Q-learning for mean-field control under Wasserstein uncertainty in common noisecited by 0
  12. 2026Mean-Field PhiBE: Continuous-Time Mean-Field Reinforcement Learning from Discrete-Time Datacited by 0