Cubic Stylization
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Abstract (arXiv)
We present a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shape. The key insight is that cubic style sculptures can be captured by the as-rigid-as-possible energy with an l1-regularization on rotated surface normals. Minimizing this energy naturally leads to a detail-preserving, cubic geometry. Our optimization can be solved efficiently without any mesh surgery. Our method serves as a non-realistic modeling tool where one can incorporate many artistic controls to create stylized geometries.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Oct 2019.
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Citing papers per year: 2021: 2; 2022: 0; 2023: 3; 2024: 2; 2025: 2; 2026: 5.
14 papers.
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- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
- 20213DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variationscited by 58
- 2023CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulationcited by 26
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
- 2024Robust Biharmonic Skinning Using Geometric Fieldscited by 6
- 2023Text-guided Image-and-Shape Editing and Generation: A Short Surveycited by 3
- 2023Developability Approximation for Neural Implicits through Rank Minimizationcited by 3
- 2026AniGen: Unified S3 Fields for Animatable 3D Asset Generationcited by 3
- 2024StyleCity: Large-Scale 3D Urban Scenes Stylizationcited by 2
- 2025Low-Rank Adaptation of Neural Fieldscited by 2
- 2026Iskra: A System for Inverse Geometry Processingcited by 0
- 2026Image-Guided Geometric Stylization of 3D Meshescited by 0
2 more
- 2026As-Rigid-As-Possible Regularization for Implicit Surfacescited by 0
- 2026Differentiable Voxelization of Surface Representationscited by 0
- 2026Differentiable Voxelization of Surface Representations16 Aug 2026
- 2026As-Rigid-As-Possible Regularization for Implicit Surfaces16 Aug 2026
- 2026AniGen: Unified S3 Fields for Animatable 3D Asset Generation9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2026Iskra: A System for Inverse Geometry Processing12 Feb 2026
- 2025Low-Rank Adaptation of Neural Fields22 Apr 2025
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformation29 Mar 2025
- 2024Robust Biharmonic Skinning Using Geometric Fields1 Jun 2024
- 2024StyleCity: Large-Scale 3D Urban Scenes Stylization16 Apr 2024
- 2023CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation2 Nov 2023
- 2023Developability Approximation for Neural Implicits through Rank Minimization7 Aug 2023
- 2023Text-guided Image-and-Shape Editing and Generation: A Short Survey18 Apr 2023
2 more
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
- 20213DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variationscited by 58
- 2023CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulationcited by 26
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
- 2024Robust Biharmonic Skinning Using Geometric Fieldscited by 6
- 2023Text-guided Image-and-Shape Editing and Generation: A Short Surveycited by 3
- 2023Developability Approximation for Neural Implicits through Rank Minimizationcited by 3
- 2026AniGen: Unified S3 Fields for Animatable 3D Asset Generationcited by 3
- 2024StyleCity: Large-Scale 3D Urban Scenes Stylizationcited by 2
- 2025Low-Rank Adaptation of Neural Fieldscited by 2
- 2026Iskra: A System for Inverse Geometry Processingcited by 0
- 2026Image-Guided Geometric Stylization of 3D Meshescited by 0
12 most cited of 14 All 14 (JSON)
- 2026Differentiable Voxelization of Surface Representations16 Aug 2026
- 2026As-Rigid-As-Possible Regularization for Implicit Surfaces16 Aug 2026
- 2026AniGen: Unified S3 Fields for Animatable 3D Asset Generation9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2026Iskra: A System for Inverse Geometry Processing12 Feb 2026
- 2025Low-Rank Adaptation of Neural Fields22 Apr 2025
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformation29 Mar 2025
- 2024Robust Biharmonic Skinning Using Geometric Fields1 Jun 2024
- 2024StyleCity: Large-Scale 3D Urban Scenes Stylization16 Apr 2024
- 2023CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation2 Nov 2023
- 2023Developability Approximation for Neural Implicits through Rank Minimization7 Aug 2023
- 2023Text-guided Image-and-Shape Editing and Generation: A Short Survey18 Apr 2023
12 newest of 14 All 14 (JSON)