Human Synthesis and Scene Compositing
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Abstract (arXiv)
Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion virtual try-on, to special effects and image compression. In this paper, we propose HUSC, a HUman Synthesis and Scene Compositing framework for the realistic synthesis of humans with different appearance, in novel poses and scenes. Central to our formulation is 3d reasoning for both people and scenes, in order to produce realistic collages, by correctly modeling perspective effects and occlusion, by taking into account scene semantics and by adequately handling relative scales. Conceptually our framework consists of three components: (1) a human image synthesis model with controllable pose and appearance, based on a parametric representation, (2) a person insertion procedure that leverages the geometry and semantics of the 3d scene, and (3) an appearance compositing process to create a seamless blending between the colors of the scene and the generated human image, and avoid visual artifacts. The performance of our framework is supported by both qualitative and quantitative results, in particular state-of-the art synthesis scores for the DeepFashion dataset.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Sep 2019.
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Citing papers per year: 2021: 4; 2022: 4; 2023: 1; 2024: 2.
11 papers.
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
- 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 102
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmarkcited by 23
- 2022SUPR: A Sparse Unified Part-Based Human Representationcited by 21
- 2021Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistencycited by 15
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
- 2024Diversifying Human Pose in Synthetic Data for Aerial-view Human Detectioncited by 5
- 2022AMICO: Amodal Instance Compositioncited by 0
- 2024Diversifying Human Pose in Synthetic Data for Aerial-view Human Detection24 May 2024
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothes6 Apr 2024
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion29 Jun 2023
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmark28 Nov 2022
- 2022SUPR: A Sparse Unified Part-Based Human Representation25 Oct 2022
- 2022AMICO: Amodal Instance Composition11 Oct 2022
- 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing19 Apr 2022
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion26 Oct 2021
- 2021Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency11 Oct 2021
- 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Pose24 Aug 2021
- 2021AGORA: Avatars in Geography Optimized for Regression Analysis29 Apr 2021