Representing Robot Task Plans as Robust Logical-Dynamical Systems
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Abstract (arXiv)
It is difficult to create robust, reusable, and reactive behaviors for robots that can be easily extended and combined. Frameworks such as Behavior Trees are flexible but difficult to characterize, especially when designing reactions and recovery behaviors to consistently converge to a desired goal condition. We propose a framework which we call Robust Logical-Dynamical Systems (RLDS), which combines the advantages of task representations like behavior trees with theoretical guarantees on performance. RLDS can also be constructed automatically from simple sequential task plans and will still achieve robust, reactive behavior in dynamic real-world environments. In this work, we describe both our proposed framework and a case study on a simple household manipulation task, with examples for how specific pieces can be implemented to achieve robust behavior. Finally, we show how in the context of these manipulation tasks, a combination of an RLDS with planning can achieve better results under adversarial conditions.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Aug 2019.
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Citing papers per year: 2019: 1; 2020: 0; 2021: 3; 2022: 3; 2023: 2; 2024: 5; 2025: 0; 2026: 1.
15 papers.
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- 2023Multi-Stage Cable Routing through Hierarchical Imitation Learningcited by 59
- 2021SORNet: Spatial Object-Centric Representations for Sequential Manipulationcited by 48
- 2022Transformers are Adaptable Task Plannerscited by 15
- 2022Behavior Trees in Robot Control Systemscited by 13
- 2021RMP2: A Structured Composable Policy Class for Robot Learningcited by 8
- 2019Motion Reasoning for Goal-Based Imitation Learningcited by 6
- 2024Task and Motion Planning for Execution in the Realcited by 6
- 2024A Study on Training and Developing Large Language Models for Behavior Tree Generationcited by 4
- 2021Continuous-Time Behavior Trees as Discontinuous Dynamical Systemscited by 3
- 2022"The World Is Its Own Best Model": Robust Real-World Manipulation Through Online Behavior Selectioncited by 1
- 2023An Extended Convergence Result for Behaviour Tree Controllerscited by 1
- 2024Adaptable Recovery Behaviors in Robotics: A Behavior Trees and Motion Generators(BTMG) Approach for Failure Managementcited by 1
- 2026Contract-Grounded Behavior Tree Synthesis via Coding Agents13 Jul 2026
- 2024Adaptive Manipulation using Behavior Trees20 Jun 2024
- 2024Task and Motion Planning for Execution in the Real5 Jun 2024
- 2024Logic Learning from Demonstrations for Multi-step Manipulation Tasks in Dynamic Environments24 Apr 2024
- 2024Adaptable Recovery Behaviors in Robotics: A Behavior Trees and Motion Generators(BTMG) Approach for Failure Management9 Apr 2024
- 2024A Study on Training and Developing Large Language Models for Behavior Tree Generation16 Jan 2024
- 2023An Extended Convergence Result for Behaviour Tree Controllers17 Aug 2023
- 2023Multi-Stage Cable Routing through Hierarchical Imitation Learning18 Jul 2023
- 2022Transformers are Adaptable Task Planners6 Jul 2022
- 2022"The World Is Its Own Best Model": Robust Real-World Manipulation Through Online Behavior Selection9 May 2022
- 2022Behavior Trees in Robot Control Systems24 Mar 2022
- 2021SORNet: Spatial Object-Centric Representations for Sequential Manipulation8 Sep 2021
3 more
- 2021Continuous-Time Behavior Trees as Discontinuous Dynamical Systems3 Sep 2021
- 2021RMP2: A Structured Composable Policy Class for Robot Learning10 Mar 2021
- 2019Motion Reasoning for Goal-Based Imitation Learning13 Nov 2019
- 2026Contract-Grounded Behavior Tree Synthesis via Coding Agents13 Jul 2026
- 2021SORNet: Spatial Object-Centric Representations for Sequential Manipulationcited by 48
- 2022Transformers are Adaptable Task Plannerscited by 15
- 2022Behavior Trees in Robot Control Systemscited by 13
- 2021RMP2: A Structured Composable Policy Class for Robot Learningcited by 8
- 2024Task and Motion Planning for Execution in the Realcited by 6
- 2024A Study on Training and Developing Large Language Models for Behavior Tree Generationcited by 4
- 2021Continuous-Time Behavior Trees as Discontinuous Dynamical Systemscited by 3
- 2022"The World Is Its Own Best Model": Robust Real-World Manipulation Through Online Behavior Selectioncited by 1
- 2023An Extended Convergence Result for Behaviour Tree Controllerscited by 1
- 2024Adaptable Recovery Behaviors in Robotics: A Behavior Trees and Motion Generators(BTMG) Approach for Failure Managementcited by 1
- 2024Adaptive Manipulation using Behavior Treescited by 1
- 2024Adaptive Manipulation using Behavior Trees20 Jun 2024
- 2024Task and Motion Planning for Execution in the Real5 Jun 2024
- 2024Adaptable Recovery Behaviors in Robotics: A Behavior Trees and Motion Generators(BTMG) Approach for Failure Management9 Apr 2024
- 2024A Study on Training and Developing Large Language Models for Behavior Tree Generation16 Jan 2024
- 2023An Extended Convergence Result for Behaviour Tree Controllers17 Aug 2023
- 2022Transformers are Adaptable Task Planners6 Jul 2022
- 2022"The World Is Its Own Best Model": Robust Real-World Manipulation Through Online Behavior Selection9 May 2022
- 2022Behavior Trees in Robot Control Systems24 Mar 2022
- 2021SORNet: Spatial Object-Centric Representations for Sequential Manipulation8 Sep 2021
- 2021Continuous-Time Behavior Trees as Discontinuous Dynamical Systems3 Sep 2021
- 2021RMP2: A Structured Composable Policy Class for Robot Learning10 Mar 2021