An Extended Convergence Result for Behaviour Tree Controllers
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Abstract (arXiv)
Behavior trees (BTs) are an optimally modular framework to assemble hierarchical hybrid control policies from a set of low-level control policies using a tree structure. Many robotic tasks are naturally decomposed into a hierarchy of control tasks, and modularity is a well-known tool for handling complexity, therefor behavior trees have garnered widespread usage in the robotics community. In this paper, we study the convergence of BTs, in the sense of reaching a desired part of the state space. Earlier results on BT convergence were often tailored to specific families of BTs, created using different design principles. The results of this paper generalize the earlier results and also include new cases of cyclic switching not covered in the literature.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 9 of its 27 references that are in the map. First posted on arXiv 17 Aug 2023.
Builds on
9 of 27 references.
References · 9
- 2021Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learningcited by 371
- 2020A Survey of Behavior Trees in Robotics and AIcited by 55
- 2016Towards Blended Reactive Planning and Acting using Behavior Treescited by 21
- 2019Representing Robot Task Plans as Robust Logical-Dynamical Systemscited by 16
- 2020On modularity in reactive control architectures, with an application to formal verificationcited by 11
- 2018Adding Neural Network Controllers to Behavior Trees without Destroying Performance Guaranteescited by 6
- 2021An expressiveness hierarchy of Behavior Trees and related architecturescited by 6
- 2019Learning Dynamic-Objective Policies from a Class of Optimal Trajectoriescited by 3
- 2021Continuous-Time Behavior Trees as Discontinuous Dynamical Systemscited by 3
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Citing papers per year: 2024: 1.
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