mlsanityData to 7 Oct 2026

Adaptive Manipulation using Behavior Trees

arXiv 2406.14634 ↗First posted 20 Jun 2024cs.RO cs.AIcited by 1

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Abstract (arXiv)

Many manipulation tasks pose a challenge since they depend on non-visual environmental information that can only be determined after sustained physical interaction has already begun. This is particularly relevant for effort-sensitive, dynamics-dependent tasks such as tightening a valve. To perform these tasks safely and reliably, robots must be able to quickly adapt in response to unexpected changes during task execution, and should also learn from past experience to better inform future decisions. Humans can intuitively respond and adapt their manipulation strategy to suit such problems, but representing and implementing such behaviors for robots remains a challenge. In this work we show how this can be achieved within the framework of behavior trees. We present the adaptive behavior tree, a scalable and generalizable behavior tree design that enables a robot to quickly adapt to and learn from both visual and non-visual observations during task execution, preempting task failure or switching to a different manipulation strategy. The adaptive behavior tree selects the manipulation strategy that is predicted to optimize task performance, and learns from past experience to improve these predictions for future attempts. We test our approach on a variety of tasks commonly found in industry; the adaptive behavior tree demonstrates safety, robustness (100% success rate) and efficiency in task completion (up to 36% task speedup from the baseline).

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 15 of its 59 references that are in the map. First posted on arXiv 20 Jun 2024.

Builds on

15 of 59 references.

References · 15

  1. 2020A Survey of Behavior Trees in Robotics and AIcited by 53
  2. 2023Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotioncited by 30
  3. 2016Towards Blended Reactive Planning and Acting using Behavior Treescited by 20
  4. 2016CoSTAR: Instructing Collaborative Robots with Behavior Trees and Visioncited by 20
  5. 2019Representing Robot Task Plans as Robust Logical-Dynamical Systemscited by 15
  6. 2024LLM-BT: Performing Robotic Adaptive Tasks based on Large Language Models and Behavior Treescited by 14
  7. 2022Behavior Trees and State Machines in Robotics Applicationscited by 11
  8. 2021A Historical Perspective of Adaptive Control and Learningcited by 8
  9. 2022On the programming effort required to generate Behavior Trees and Finite State Machines for robotic applicationscited by 5
  10. 2023Perceptive Locomotion through Whole-Body MPC and Optimal Region Selectioncited by 3
  11. 2022Interactive Disambiguation for Behavior Tree Executioncited by 2
  12. 2023R-LGP: A Reachability-guided Logic-geometric Programming Framework for Optimal Task and Motion Planning on Mobile Manipulatorscited by 2
3 more
  1. 2024CoBT: Collaborative Programming of Behaviour Trees from One Demonstration for Robot Manipulationcited by 2
  2. 2022Let's Handle It: Generalizable Manipulation of Articulated Objectscited by 1
  3. 2022A Stack-of-Tasks Approach Combined with Behavior Trees: a New Framework for Robot Controlcited by 1

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