Gaze Training by Modulated Dropout Improves Imitation Learning
On the map: Offline RL and imitation learning from data → Imitation and offline RL for driving
Abstract (arXiv)
Imitation learning by behavioral cloning is a prevalent method that has achieved some success in vision-based autonomous driving. The basic idea behind behavioral cloning is to have the neural network learn from observing a human expert's behavior. Typically, a convolutional neural network learns to predict the steering commands from raw driver-view images by mimicking the behaviors of human drivers. However, there are other cues, such as gaze behavior, available from human drivers that have yet to be exploited. Previous researches have shown that novice human learners can benefit from observing experts' gaze patterns. We present here that deep neural networks can also profit from this. We propose a method, gaze-modulated dropout, for integrating this gaze information into a deep driving network implicitly rather than as an additional input. Our experimental results demonstrate that gaze-modulated dropout enhances the generalization capability of the network to unseen scenes. Prediction error in steering commands is reduced by 23.5% compared to uniform dropout. Running closed loop in the simulator, the gaze-modulated dropout net increased the average distance travelled between infractions by 58.5%. Consistent with these results, the gaze-modulated dropout net shows lower model uncertainty.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data. Builds on 20 of its 34 references that are in the map. First posted on arXiv 17 Apr 2019.
Builds on
20 of 34 references.
References · 20
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8 more
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Built on by
Citing papers per year: 2020: 2; 2021: 4; 2022: 0; 2023: 0; 2024: 0; 2025: 3; 2026: 1.
10 papers.
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Taskscited by 13
- 2021AVGCN: Trajectory Prediction using Graph Convolutional Networks Guided by Human Attentioncited by 12
- 2020Efficiently Guiding Imitation Learning Agents with Human Gazecited by 6
- 2020Selective Eye-gaze Augmentation To Enhance Imitation Learning In Atari Gamescited by 6
- 2021Imitation Learning with Human Eye Gaze via Multi-Objective Predictioncited by 4
- 2021Design Strategy Network: A deep hierarchical framework to represent generative design strategies in complex action spacescited by 4
- 2025GABRIL: Gaze-Based Regularization for Mitigating Causal Confusion in Imitation Learningcited by 3
- 2025AutoFocus-IL: VLM-based Saliency Maps for Data-Efficient Visual Imitation Learning without Extra Human Annotationscited by 3
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systemscited by 2
- 2026Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approachcited by 0
- 2026Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approach8 May 2026
- 2025AutoFocus-IL: VLM-based Saliency Maps for Data-Efficient Visual Imitation Learning without Extra Human Annotations23 Nov 2025
- 2025GABRIL: Gaze-Based Regularization for Mitigating Causal Confusion in Imitation Learning25 Jul 2025
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systems8 Apr 2025
- 2021Design Strategy Network: A deep hierarchical framework to represent generative design strategies in complex action spaces7 Oct 2021
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Tasks13 Jul 2021
- 2021Imitation Learning with Human Eye Gaze via Multi-Objective Prediction25 Feb 2021
- 2021AVGCN: Trajectory Prediction using Graph Convolutional Networks Guided by Human Attention14 Jan 2021
- 2020Selective Eye-gaze Augmentation To Enhance Imitation Learning In Atari Games5 Dec 2020
- 2020Efficiently Guiding Imitation Learning Agents with Human Gaze28 Feb 2020
Similar, not cited
Close in wording, no citation either way
- 2019Utilizing Eye Gaze to Enhance the Generalization of Imitation Networks to Unseen Environments
- 2021Exploring Imitation Learning for Autonomous Driving with Feedback Synthesizer and Differentiable Rasterization
- 2026Diffusion-2BC: Hybrid Diffusion and Regression Training for Offline Behavior Cloning in Autonomous Driving
- 2025Learning to Drive by Imitating Surrounding Vehicles
- 2021NEAT: Neural Attention Fields for End-to-End Autonomous Driving
- 2019Exploring the Limitations of Behavior Cloning for Autonomous Driving
- 2021Brain-Inspired Deep Imitation Learning for Autonomous Driving Systems
- 2020Driving Through Ghosts: Behavioral Cloning with False Positives