mlsanityData to 14 Oct 2026

On-line and on-board planning and perception for quadrupedal locomotion

arXiv 1904.03693 ↗First posted 7 Apr 2019cs.RO cs.CVcited by 5

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Abstract (arXiv)

We present a legged motion planning approach for quadrupedal locomotion over challenging terrain. We decompose the problem into body action planning and footstep planning. We use a lattice representation together with a set of defined body movement primitives for computing a body action plan. The lattice representation allows us to plan versatile movements that ensure feasibility for every possible plan. To this end, we propose a set of rules that define the footstep search regions and footstep sequence given a body action. We use Anytime Repairing A* (ARA*) search that guarantees bounded suboptimal plans. Our main contribution is a planning approach that generates on-line versatile movements. Experimental trials demonstrate the performance of our planning approach in a set of challenging terrain conditions. The terrain information and plans are computed on-line and on-board.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Apr 2019.

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Citing papers per year: 2021: 1; 2022: 1; 2023: 2; 2024: 0; 2025: 0; 2026: 1.

5 papers.