Multi-Agent Learning in Network Zero-Sum Games is a Hamiltonian System
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Abstract (arXiv)
Zero-sum games are natural, if informal, analogues of closed physical systems where no energy/utility can enter or exit. This analogy can be extended even further if we consider zero-sum network (polymatrix) games where multiple agents interact in a closed economy. Typically, (network) zero-sum games are studied from the perspective of Nash equilibria. Nevertheless, this comes in contrast with the way we typically think about closed physical systems, e.g., Earth-moon systems which move perpetually along recurrent trajectories of constant energy. We establish a formal and robust connection between multi-agent systems and Hamiltonian dynamics -- the same dynamics that describe conservative systems in physics. Specifically, we show that no matter the size, or network structure of such closed economies, even if agents use different online learning dynamics from the standard class of Follow-the-Regularized-Leader, they yield Hamiltonian dynamics. This approach generalizes the known connection to Hamiltonians for the special case of replicator dynamics in two agent zero-sum games developed by Hofbauer. Moreover, our results extend beyond zero-sum settings and provide a type of a Rosetta stone (see e.g. Table 1) that helps to translate results and techniques between online optimization, convex analysis, games theory, and physics.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Mar 2019.
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Citing papers per year: 2021: 5; 2022: 3; 2023: 0; 2024: 1; 2025: 4.
13 papers.
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- 2021Which priors matter? Benchmarking models for learning latent dynamicscited by 26
- 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationalitycited by 20
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
- 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
- 2021SyMetric: Measuring the Quality of Learnt Hamiltonian Dynamics Inferred from Visioncited by 5
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2022Continuous-time Analysis for Variational Inequalities: An Overview and Desideratacited by 1
- 2024Linear Convergence of Independent Natural Policy Gradient in Games with Entropy Regularizationcited by 1
- 2025Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networkscited by 1
- 2025Learning from Delayed Feedback in Games via Extra Predictioncited by 1
- 2021Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamicscited by 0
- 2025Hamiltonian of polymatrix zero-sum gamescited by 0
- 2025Learning from Delayed Feedback in Games via Extra Prediction26 Sep 2025
- 2025Characterizing Nash Equilibria in Zero-Sum Games: A Physics-Inspired, Parallelizable Approach with a Linear Number of Gradient Queries15 Jul 2025
- 2025Hamiltonian of polymatrix zero-sum games19 May 2025
- 2025Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networks13 Mar 2025
- 2024Linear Convergence of Independent Natural Policy Gradient in Games with Entropy Regularization4 May 2024
- 2022Continuous-time Analysis for Variational Inequalities: An Overview and Desiderata14 Jul 2022
- 2022Alternating Mirror Descent for Constrained Min-Max Games8 Jun 2022
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics26 Mar 2022
- 2021SyMetric: Measuring the Quality of Learnt Hamiltonian Dynamics Inferred from Vision10 Nov 2021
- 2021Which priors matter? Benchmarking models for learning latent dynamics9 Nov 2021
- 2021Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamics8 Sep 2021
- 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationality24 Jun 2021
1 more
- 2021Learning in Matrix Games can be Arbitrarily Complex5 Mar 2021
- 2021Which priors matter? Benchmarking models for learning latent dynamicscited by 26
- 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationalitycited by 20
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
- 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
- 2021SyMetric: Measuring the Quality of Learnt Hamiltonian Dynamics Inferred from Visioncited by 5
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2022Continuous-time Analysis for Variational Inequalities: An Overview and Desideratacited by 1
- 2024Linear Convergence of Independent Natural Policy Gradient in Games with Entropy Regularizationcited by 1
- 2025Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networkscited by 1
- 2025Learning from Delayed Feedback in Games via Extra Predictioncited by 1
- 2021Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamicscited by 0
- 2025Hamiltonian of polymatrix zero-sum gamescited by 0
12 most cited of 13 All 13 (JSON)
- 2025Learning from Delayed Feedback in Games via Extra Prediction26 Sep 2025
- 2025Characterizing Nash Equilibria in Zero-Sum Games: A Physics-Inspired, Parallelizable Approach with a Linear Number of Gradient Queries15 Jul 2025
- 2025Hamiltonian of polymatrix zero-sum games19 May 2025
- 2025Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networks13 Mar 2025
- 2024Linear Convergence of Independent Natural Policy Gradient in Games with Entropy Regularization4 May 2024
- 2022Continuous-time Analysis for Variational Inequalities: An Overview and Desiderata14 Jul 2022
- 2022Alternating Mirror Descent for Constrained Min-Max Games8 Jun 2022
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics26 Mar 2022
- 2021SyMetric: Measuring the Quality of Learnt Hamiltonian Dynamics Inferred from Vision10 Nov 2021
- 2021Which priors matter? Benchmarking models for learning latent dynamics9 Nov 2021
- 2021Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamics8 Sep 2021
- 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationality24 Jun 2021
12 newest of 13 All 13 (JSON)