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Weakly Supervised Deep Recurrent Neural Networks for Basic Dance Step Generation

arXiv 1807.01126 ↗First posted 3 Jul 2018cs.LG cs.SD eess.AScited by 22

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Abstract (arXiv)

Synthesizing human's movements such as dancing is a flourishing research field which has several applications in computer graphics. Recent studies have demonstrated the advantages of deep neural networks (DNNs) for achieving remarkable performance in motion and music tasks with little effort for feature pre-processing. However, applying DNNs for generating dance to a piece of music is nevertheless challenging, because of 1) DNNs need to generate large sequences while mapping the music input, 2) the DNN needs to constraint the motion beat to the music, and 3) DNNs require a considerable amount of hand-crafted data. In this study, we propose a weakly supervised deep recurrent method for real-time basic dance generation with audio power spectrum as input. The proposed model employs convolutional layers and a multilayered Long Short-Term memory (LSTM) to process the audio input. Then, another deep LSTM layer decodes the target dance sequence. Notably, this end-to-end approach has 1) an auto-conditioned decode configuration that reduces accumulation of feedback error of large dance sequence, 2) uses a contrastive cost function to regulate the mapping between the music and motion beat, and 3) trains with weak labels generated from the motion beat, reducing the amount of hand-crafted data. We evaluate the proposed network based on i) the similarities between generated and the baseline dancer motion with a cross entropy measure for large dance sequences, and ii) accurate timing between the music and motion beat with an F-measure. Experimental results revealed that, after training using a small dataset, the model generates basic dance steps with low cross entropy and maintains an F-measure score similar to that of a baseline dancer.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Jul 2018.

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Citing papers per year: 2021: 1; 2022: 1; 2023: 9; 2024: 4; 2025: 4; 2026: 3.

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  1. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  2. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 210
  3. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
  4. 2023Music-Driven Group Choreographycited by 36
  5. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  6. 2023DiffDance: Cascaded Human Motion Diffusion Model for Dance Generationcited by 23
  7. 2023Controllable Group Choreography using Contrastive Diffusioncited by 17
  8. 2024Dance Any Beat: Blending Beats with Visuals in Dance Video Generationcited by 14
  9. 2023LongDanceDiff: Long-term Dance Generation with Conditional Diffusion Modelcited by 12
  10. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  11. 2023MusicFace: Music-driven Expressive Singing Face Synthesiscited by 5
  12. 2024PianoMotion10M: Dataset and Benchmark for Hand Motion Generation in Piano Performancecited by 5
10 more
  1. 2024Scalable Group Choreography via Variational Phase Manifold Learningcited by 4
  2. 2025TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreographycited by 4
  3. 2025ChoreoMuse: Robust Music-to-Dance Video Generation with Style Transfer and Beat-Adherent Motioncited by 4
  4. 2024Harmonious Group Choreography with Trajectory-Controllable Diffusioncited by 3
  5. 2023Dance Generation by Sound Symbolic Wordscited by 2
  6. 2025ST-GDance: Long-Term and Collision-Free Group Choreography from Musiccited by 1
  7. 2025Global Position Aware Group Choreography using Large Language Modelcited by 0
  8. 2026Listen to Rhythm, Choose Movements: Autoregressive Multimodal Dance Generation via Diffusion and Mamba with Decoupled Dance Datasetcited by 0
  9. 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
  10. 2026ST-GDance++: A Scalable Spatial-Temporal Diffusion for Long-Duration Group Choreographycited by 0