mlsanityData to 7 Oct 2026

Understanding Human Behaviors in Crowds by Imitating the Decision-Making Process

arXiv 1801.08391 ↗First posted 25 Jan 2018cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

Crowd behavior understanding is crucial yet challenging across a wide range of applications, since crowd behavior is inherently determined by a sequential decision-making process based on various factors, such as the pedestrians' own destinations, interaction with nearby pedestrians and anticipation of upcoming events. In this paper, we propose a novel framework of Social-Aware Generative Adversarial Imitation Learning (SA-GAIL) to mimic the underlying decision-making process of pedestrians in crowds. Specifically, we infer the latent factors of human decision-making process in an unsupervised manner by extending the Generative Adversarial Imitation Learning framework to anticipate future paths of pedestrians. Different factors of human decision making are disentangled with mutual information maximization, with the process modeled by collision avoidance regularization and Social-Aware LSTMs. Experimental results demonstrate the potential of our framework in disentangling the latent decision-making factors of pedestrians and stronger abilities in predicting future trajectories.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Jan 2018.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2019Scenario Generalization of Data-driven Imitation Models in Crowd Simulation
  2. 2026Trajectory Learning with Graph Representations for Social Robot Navigation
  3. 2026Controllable Crowd Generation through World-Model Planning
  4. 2025Group Effect Enhanced Generative Adversarial Imitation Learning for Individual Travel Behavior Modeling under Incentives
  5. 2020How Do We Move: Modeling Human Movement with System Dynamics ↗
  6. 2023Social Motion Prediction with Cognitive Hierarchies
  7. 2024Social Physics Informed Diffusion Model for Crowd Simulation
  8. 2024Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds