Scenario Generalization of Data-driven Imitation Models in Crowd Simulation
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Abstract (arXiv)
Crowd simulation, the study of the movement of multiple agents in complex environments, presents a unique application domain for machine learning. One challenge in crowd simulation is to imitate the movement of expert agents in highly dense crowds. An imitation model could substitute an expert agent if the model behaves as good as the expert. This will bring many exciting applications. However, we believe no prior studies have considered the critical question of how training data and training methods affect imitators when these models are applied to novel scenarios. In this work, a general imitation model is represented by applying either the Behavior Cloning (BC) training method or a more sophisticated Generative Adversarial Imitation Learning (GAIL) method, on three typical types of data domains: standard benchmarks for evaluating crowd models, random sampling of state-action pairs, and egocentric scenarios that capture local interactions. Simulated results suggest that (i) simpler training methods are overall better than more complex training methods, (ii) training samples with diverse agent-agent and agent-obstacle interactions are beneficial for reducing collisions when the trained models are applied to new scenarios. We additionally evaluated our models in their ability to imitate real world crowd trajectories observed from surveillance videos. Our findings indicate that models trained on representative scenarios generalize to new, unseen situations observed in real human crowds.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Oct 2019.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 2.
3 papers.
- 2022An Information-Theoretic Approach for Estimating Scenario Generalization in Crowd Motion Predictioncited by 0
- 2025Whenever, Wherever: Towards Orchestrating Crowd Simulations with Spatio-Temporal Spawn Dynamicscited by 0
- 2025Comparative Evaluation of Neural Network Architectures for Generalizable Human Spatial Preference Prediction in Unseen Built Environmentscited by 0
- 2025Comparative Evaluation of Neural Network Architectures for Generalizable Human Spatial Preference Prediction in Unseen Built Environments13 Oct 2025
- 2025Whenever, Wherever: Towards Orchestrating Crowd Simulations with Spatio-Temporal Spawn Dynamics20 Mar 2025
- 2022An Information-Theoretic Approach for Estimating Scenario Generalization in Crowd Motion Prediction2 Nov 2022
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