mlsanityData to 14 Oct 2026

Riemannian Motion Policies

arXiv 1801.02854 ↗First posted 9 Jan 2018cs.ROcited by 46

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Abstract (arXiv)

We introduce the Riemannian Motion Policy (RMP), a new mathematical object for modular motion generation. An RMP is a second-order dynamical system (acceleration field or motion policy) coupled with a corresponding Riemannian metric. The motion policy maps positions and velocities to accelerations, while the metric captures the directions in the space important to the policy. We show that RMPs provide a straightforward and convenient method for combining multiple motion policies and transforming such policies from one space (such as the task space) to another (such as the configuration space) in geometrically consistent ways. The operators we derive for these combinations and transformations are provably optimal, have linearity properties making them agnostic to the order of application, and are strongly analogous to the covariant transformations of natural gradients popular in the machine learning literature. The RMP framework enables the fusion of motion policies from different motion generation paradigms, such as dynamical systems, dynamic movement primitives (DMPs), optimal control, operational space control, nonlinear reactive controllers, motion optimization, and model predictive control (MPC), thus unifying these disparate techniques from the literature. RMPs are easy to implement and manipulate, facilitate controller design, simplify handling of joint limits, and clarify a number of open questions regarding the proper fusion of motion generation methods (such as incorporating local reactive policies into long-horizon optimizers). We demonstrate the effectiveness of RMPs on both simulation and real robots, including their ability to naturally and efficiently solve complicated collision avoidance problems previously handled by more complex planners.

Key facts. Cited by 46 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Jan 2018.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 6; 2022: 9; 2023: 7; 2024: 5; 2025: 8; 2026: 11.

46 papers.

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  1. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 750
  2. 2024ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulationcited by 315
  3. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
  4. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  5. 2022Motion Policy Networkscited by 55
  6. 2024Potential Based Diffusion Motion Planningcited by 41
  7. 2025DexWild: Dexterous Human Interactions for In-the-Wild Robot Policiescited by 38
  8. 2025FACTR: Force-Attending Curriculum Training for Contact-Rich Policy Learningcited by 34
  9. 2021Differentiable Spatial Planning using Transformerscited by 25
  10. 2025SAIL: Faster-than-Demonstration Execution of Imitation Learning Policiescited by 18
  11. 2021Hierarchical Neural Dynamic Policiescited by 17
  12. 2021Composable Energy Policies for Reactive Motion Generation and Reinforcement Learningcited by 16
34 more
  1. 2022Regularized Deep Signed Distance Fields for Reactive Motion Generationcited by 16
  2. 2021Learning Stable Vector Fields on Lie Groupscited by 12
  3. 2022RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Controlcited by 10
  4. 2022Model Predictive Control for Fluid Human-to-Robot Handoverscited by 9
  5. 2025Deep Reactive Policy: Learning Reactive Manipulator Motion Planning for Dynamic Environmentscited by 9
  6. 2021RMP2: A Structured Composable Policy Class for Robot Learningcited by 8
  7. 2022Hierarchical Policy Blending as Inference for Reactive Robot Controlcited by 8
  8. 2022Reaching Through Latent Space: From Joint Statistics to Path Planning in Manipulationcited by 8
  9. 2023Sim-Suction: Learning a Suction Grasp Policy for Cluttered Environments Using a Synthetic Benchmarkcited by 7
  10. 2022Reactive Motion Generation on Learned Riemannian Manifoldscited by 6
  11. 2022Sampling-free obstacle gradients and reactive planning in Neural Radiance Fields (NeRF)cited by 6
  12. 2022Hierarchical Policy Blending As Optimal Transportcited by 4
  13. 2026TempoVLA: Learning Speed-Controllable Vision-Language-Action Policiescited by 3
  14. 2024Learning Dynamical Systems Encoding Non-Linearity within Space Curvaturecited by 2
  15. 2025From Single Images to Motion Policies via Video-Generation Environment Representationscited by 2
  16. 2026OptiWorld: Optimal Control for Video World Generation under Physical Constraintscited by 2
  17. 2026ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learningcited by 2
  18. 2021Imitation Learning via Simultaneous Optimization of Policies and Auxiliary Trajectoriescited by 1
  19. 2023A Constrained-Optimization Approach to the Execution of Prioritized Stacks of Learned Multi-Robot Taskscited by 1
  20. 2023Learning Orbitally Stable Systems for Diagrammatically Teachingcited by 1
  21. 2023Stable Modular Control via Contraction Theory for Reinforcement Learningcited by 1
  22. 2024Guided Decoding for Robot On-line Motion Generation and Adaptioncited by 1
  23. 2025CAPE: Context-Aware Diffusion Policy Via Proximal Mode Expansion for Collision Avoidancecited by 1
  24. 2026General Covariant Action Modeling: Constructing Generalized Manifolds via Spatio-Temporal Decouplingcited by 1
  25. 2026PhysVLA: Towards Physically-Grounded VLA for Embodied Robotic Manipulationcited by 1
  26. 2026Space Is Intelligence: Neural Semigroup Superposition for Riemannian Metric Generationcited by 1
  27. 2024Learning to Represent Surroundings, Anticipate Motion and Take Informed Actions in Unstructured Environmentscited by 0
  28. 2025TamedPUMA: safe and stable imitation learning with geometric fabricscited by 0
  29. 2025Learning Dynamics under Environmental Constraints via Measurement-Induced Bundle Structurescited by 0
  30. 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interactioncited by 0
  31. 2026World-Task Factorization for Robot Learningcited by 0
  32. 2026The Field Knows: Cross-Dimensional Geometry from Navigation to Black Holescited by 0
  33. 2026WeaveRL: Weaving Reconstruction into Scene-Aware Fabrics for Perceptive Reinforcement Learningcited by 0
  34. 2026Masked Generative Motion Planning with Geometry-Guided Token Searchcited by 0