mlsanityData to 7 Oct 2026

Sparsity, variance and curvature in multi-armed bandits

arXiv 1711.01037 ↗First posted 3 Nov 2017cs.LGcited by 24

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Abstract (arXiv)

In (online) learning theory the concepts of sparsity, variance and curvature are well-understood and are routinely used to obtain refined regret and generalization bounds. In this paper we further our understanding of these concepts in the more challenging limited feedback scenario. We consider the adversarial multi-armed bandit and linear bandit settings and solve several open problems pertaining to the existence of algorithms with favorable regret bounds under the following assumptions: (i) sparsity of the individual losses, (ii) small variation of the loss sequence, and (iii) curvature of the action set. Specifically we show that (i) for s-sparse losses one can obtain tildeO(√s T)-regret (solving an open problem by Kwon and Perchet), (ii) for loss sequences with variation bounded by Q one can obtain tildeO(√Q)-regret (solving an open problem by Kale and Hazan), and (iii) for linear bandit on an ℓpn ball one can obtain tildeO(√n T)-regret for p ∈ [1,2] and one has tildeOmega(n √T)-regret for p>2 (solving an open problem by Bubeck, Cesa-Bianchi and Kakade). A key new insight to obtain these results is to use regularizers satisfying more refined conditions than general self-concordance

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Nov 2017.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 3; 2023: 3; 2024: 2; 2025: 7; 2026: 5.

24 papers.

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  1. 2022Corralling a Larger Band of Bandits: A Case Study on Switching Regret for Linear Banditscited by 22
  2. 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
  3. 2021Scale Free Adversarial Multi Armed Banditscited by 12
  4. 2022Adversarially Robust Multi-Armed Bandit Algorithm with Variance-Dependent Regret Boundscited by 12
  5. 2024The Real Price of Bandit Information in Multiclass Classificationcited by 7
  6. 2021Linear Bandits on Uniformly Convex Setscited by 6
  7. 2023Adversarial Contextual Bandits Go Kernelizedcited by 6
  8. 2022Contextual Pandora's Boxcited by 5
  9. 2021Local and Global Uniform Convexity Conditionscited by 4
  10. 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphscited by 4
  11. 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
  12. 2023Improved Algorithms for Adversarial Bandits with Unbounded Lossescited by 3
12 more
  1. 2025Revisiting Follow-the-Perturbed-Leader with Unbounded Perturbations in Bandit Problemscited by 3
  2. 2024Scale-free Adversarial Reinforcement Learningcited by 2
  3. 2025Adapting to Stochastic and Adversarial Losses in Episodic MDPs with Aggregate Bandit Feedbackcited by 2
  4. 2025Avoiding the Price of Adaptivity: Inference in Linear Contextual Bandits via Stabilitycited by 2
  5. 2025On the necessity of adaptive regularisation:Optimal anytime online learning on boldsymbolℓp-ballscited by 1
  6. 2025Stochastic Shortest Path with Sparse Adversarial Costscited by 1
  7. 2026Covariance-adapting algorithm for semi-bandits with application to sparse rewardscited by 1
  8. 2026Nearly-Optimal Algorithm for Adversarial Kernelized Banditscited by 1
  9. 2025Geometry Meets Incentives: Sample-Efficient Incentivized Exploration with Linear Contextscited by 0
  10. 2025Online Budget Allocation with Censored Semi-Bandit Feedbackcited by 0
  11. 2026Stochastic Linear Bandits with Parameter Noisecited by 0
  12. 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Banditscited by 0