Targeting and Signaling in Ad Auctions
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Abstract (arXiv)
Modern ad auctions allow advertisers to target more specific segments of the user population. Unfortunately, this is not always in the best interest of the ad platform. In this paper, we examine the following basic question in the context of second-price ad auctions: how should an ad platform optimally reveal information about the ad opportunity to the advertisers in order to maximize revenue? We consider a model in which bidders' valuations depend on a random state of the ad opportunity. Different from previous work, we focus on a more practical, and challenging, situation where the space of possible realizations of ad opportunities is extremely large. We thus focus on developing algorithms whose running time is independent of the number of ad opportunity realizations. We examine the auctioneer's algorithmic question of designing the optimal signaling scheme. When the auctioneer is restricted to send a public signal to all bidders, we focus on a well-motivated Bayesian valuation setting in which the auctioneer and bidders both have private information, and present two main results: 1. we exhibit a characterization result regarding approximately optimal schemes and prove that any constant-approximate public signaling scheme must use exponentially many signals; 2. we present a "simple" public signaling scheme that serves as a constant approximation under mild assumptions. We then initiate an exploration on the power of being able to send different signals privately to different bidders. Here we examine a basic setting where the auctioneer knows bidders' valuations, and exhibit a polynomial-time private scheme that extracts almost full surplus even in the worst Bayes Nash equilibrium. This illustrates the surprising power of private signaling schemes in extracting revenue.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Aug 2017.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 0; 2024: 2.
6 papers.
- 2022Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learningcited by 18
- 2021Multi-Receiver Online Bayesian Persuasioncited by 12
- 2022Sequential Information Design: Learning to Persuade in the Darkcited by 9
- 2024Multi-Sender Persuasion: A Computational Perspectivecited by 9
- 2024Markov Persuasion Processes: Learning to Persuade from Scratchcited by 8
- 2021Algorithmic Information Design in Multi-Player Games: Possibility and Limits in Singleton Congestioncited by 0
- 2024Multi-Sender Persuasion: A Computational Perspective7 Feb 2024
- 2024Markov Persuasion Processes: Learning to Persuade from Scratch5 Feb 2024
- 2022Sequential Information Design: Learning to Persuade in the Dark8 Sep 2022
- 2022Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learning22 Feb 2022
- 2021Algorithmic Information Design in Multi-Player Games: Possibility and Limits in Singleton Congestion25 Sep 2021
- 2021Multi-Receiver Online Bayesian Persuasion11 Jun 2021