Dynamic Programming for One-Sided Partially Observable Pursuit-Evasion Games
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Abstract (arXiv)
Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the players have a partial observability, however, the evader is given an advantage of knowing the current position of the units of the pursuer. This setting is particularly interesting for security domains where a robust strategy, designed to maximize the utility in the worst-case scenario, is often desirable. We provide, to the best of our knowledge, the first algorithm that provably converges to the value of a partially observable pursuit-evasion game with infinite horizon. Our algorithm extends well-known value iteration algorithm by exploiting that (1) the value functions of our game depend only on position of the pursuer and the belief he has about the current position of the evader, and (2) that these functions are piecewise linear and convex in the belief space.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Jun 2016.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1; 2025: 3.
5 papers.
- 2024Grasper: A Generalist Pursuer for Pursuit-Evasion Problemscited by 6
- 2021CFR-MIX: Solving Imperfect Information Extensive-Form Games with Combinatorial Action Spacecited by 4
- 2025Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Gamescited by 3
- 2025GraphChase: A Platform and Benchmark for Urban Network Security Gamescited by 2
- 2025R2PS: Worst-Case Robust Real-Time Pursuit Strategies under Partial Observabilitycited by 0
- 2025R2PS: Worst-Case Robust Real-Time Pursuit Strategies under Partial Observability21 Nov 2025
- 2025Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Games2 Nov 2025
- 2025GraphChase: A Platform and Benchmark for Urban Network Security Games29 Jan 2025
- 2024Grasper: A Generalist Pursuer for Pursuit-Evasion Problems19 Apr 2024
- 2021CFR-MIX: Solving Imperfect Information Extensive-Form Games with Combinatorial Action Space18 May 2021