mlsanityData to 14 Oct 2026

Hitting-Time Bounds for Asynchronous Q-Learning

arXiv 2610.13901 ↗First posted 9 Oct 2026stat.ML cs.LGcited by 0

On the map: Deep reinforcement learning methods → RL theory and sample complexity

Abstract (arXiv)

We study the last iterate of standard asynchronous Q-learning from a single trajectory of a finite Markov decision process. The trajectory follows a fixed behavior policy whose state--action chain is irreducible and may be periodic. For discount factor γ, write H=(1-γ)-1, and let μmin be the minimum stationary state--action probability and mathfrak h_star the largest expected hitting time of the reverse state--action chain. We prove that zero-initialized Q-learning with a constant step size achieves sup-norm error at most varepsilon with high probability using widetildeO(H4/(μminvarepsilon2)+mathfrak h_star) transitions, for 0<varepsilon≤1. The statistical term retains the quartic effective-horizon dependence of standard Q-learning, while initialization cost is additive in mathfrak h_star. For aperiodic behavior chains, a comparison with mixing time yields a transient term widetildeO(tmix/μmin). An empirical state--action count rule selects a constant step size for a subsequent training run and attains the same rate without prior knowledge of model parameters, target accuracy, or confidence level. The output is the last training iterate, with both stages included in the sample count. The proof uses two deterministic Bellman envelopes to separate statistical error from fixed-policy initialization error and adapts reverse-time hitting-cost compensation from TD learning to state--action propagation. An exploration lower bound holds for arbitrary predictable step sizes. Together with the existing statistical lower bound and its extension to pilot-selected constant steps, it yields matching mean-square rates up to logarithmic factors on the stated large-sample parameter classes.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 6 of its 8 references that are in the map. First posted on arXiv 9 Oct 2026.

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  1. 2026Sign-Separated Asymmetric Finite-Time Error Analysis of Q-Learning15 May

Other references · 5

  1. 2020Finite-Time Analysis of Asynchronous Stochastic Approximation and Q-Learningcited by 96
  2. 2020Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reductioncited by 95
  3. 2021Is Q-Learning Minimax Optimal? A Tight Sample Complexity Analysiscited by 92
  4. 2019Stochastic approximation with cone-contractive operators: Sharp ℓ_∞-bounds for Q-learningcited by 77
  5. 2026Near-Minimax-Optimal Rates for Asynchronous TD Learning with Markovian Datacited by 1

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